Hello fans of War for Arnor! Today after some thinking, I decided to update the file in Moddb with the version Beta v0.1.1!
After all that screenshots and showcases, War for Arnor did a lots of improvements compared to the first beta released. I have to admit, it had to remove lots of stuff because of Arnor replaced Gondor. That plan has changed, so now all factions shall be playable as intended in beta v0.1.1!
Arnor still requires a lots of job to do, that will be released for v0.2 . Why that later? Because Arnor requires a lots of work to be added as a Subfaction of Gondor, which can be playable through certain maps. As a plus, certain Evil-Men units also will be playable through desert maps (such as Near Harad) to add a more regional feeling to the game, which I explained a bit about it in previous article.
Beta v0.1.1 shall future reworks on existing factions and certain elements on some aspects see below;
-A lots of model rework to original factions, such as Gondor and Rohan.
- Mahud is added to the Near Harad map. You can play it by starting as Mordor.
- A new faction explanation system, The Archives of the Past, which will give detailed explanation about Faction's system and focused (planned to improvised further!)
- Ranger summon added to Gondor
- Ranger summon now comes with additional heroes, Mablung or Damrod respectively.
- Hama is added to Rohan.
- Ghan-Buri-Ghan is added.
- Spellbook icons reworked.
- A new skill is added to Boromir.
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The beta is expected to release around today. That's all for today!
~NumenoreanTalion
This article will contain and explain about the random updates I keep posting in page.
A list of frequently asked questions compiled from feedbacks on Discord and Moddb.
Today is a great day, the first version of War for Arnor is getting released!
The beta of War for Arnor v0.1.1 with lots of added features.
The first release of War for Arnor mod, released at 25th of August 2021! Enjoy!
Ciao questa Mod funziona solo per le schermaglie o anche per Single Player? In più, volevo chiedere se la mod funzionerà anche se nei file di gioco ho gia aggiunto la mod di "More CP" per i punti comando. GRazie
Ciao! Per quanto riguarda entrambe le tue domande, l'ultima versione non presenta alcun problema con Campaign. Per quanto riguarda la mod "More CP", non ne sono sicuro. Non l'ho mai testato. In teoria dovrebbe, ma non posso garantire che lo farà.
Hey man,
Do plz tell if i can use it and still run with the shadow and flame newest update
No mods is made to be compatible to run together. All you need is to switch; when you want to play WFA, install it and start it from BFME's shortcut. When you want to play SaF, reverse the installiation and start it from SaF's shortcut. It should work :P
Hej Halbarad
I have a small issue I have installed this mod and followed the steps but I can't play Arnor and I don't know what to do I also created the link and wanted to enter it in the target area -mod TheLastAlliance.big only takes I don't because it keeps saying this data is invalid I put it in the folder where I installed the game and in the %appdata% C:\Users\you\appdata\roaming\My Battle for Middle-Earth Files folder but I have no idea why it doesn't work I can play normally but unfortunately the Arnor faction not
can you please help me and thank you for your time extremely cool mod in any case keep it up
Hey man!
I didn't exactly understood what you do; the mod command should have been placed to the target field like this: Media.discordapp.net
And the LastAlliance.big should be in C:\Users\You\Appdata, but I think you figured that out.
There was also somebody who also reported this issue, for him typing it like that fixed it: Media.discordapp.net
Try both solutions and it might work, and feel free to post any errors or anything occured. :D
Hello,
Please tell me if The War for Arnor works with BFME Revora 1.06!
Thank you!
Hi! Yeah! The mod is especially made for 1.06, but I also think it might work with 1.03!
i already have shadow and flame, will there be anny problem if i download this one as well?
Hey! No there won't be a problem; just do these things before launching the mod(s):
If you are going to play War for Arnor after installiation start from BFME 1's shortcut and not from SaF's.
If you are going to play Shadow and Flame uninstall (or move to somewhere else) WFA and put the original asset.dat of the game back.