Carmageddon II: Carpocalypse Now
Car CombatAll the classic Carmageddon elements are still here: reckless driving will gain you points so annihilate anything and everything in your path. Waste trains...
BRender (abbreviation of Blazing Renderer) is a development toolkit and a real-time 3D graphics engine for computer games, simulators and graphic tools. It was developed and licensed by now defunct Argonaut Software. The engine had support for Intel's MMX instruction set and it supported Microsoft Windows, MS-DOS and Sony PlayStation platforms. Support for 3D hardware graphics accelerator cards was added.
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All the classic Carmageddon elements are still here: reckless driving will gain you points so annihilate anything and everything in your path. Waste trains...
Croc Legend of the Gobbos starts with the nefarious Baron Dante kidnapping all the Gobbos, friends and family of Croc, our hero. Croc sets out on a quest...
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In development since 2011, Frostbite 3 is an improvement of Frostbite 2 and will debut with Battlefield 4 in 2013. It only supports DirectX 11 on PCs...
Bright Engine is a Light-Weight C++ Rendering platform aimed towards, Real-time rendering for both Video Games and Cinematic Animations.
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I wished they woud have used this engine in more games, BRender in Carmageddon 2 basically made the game what it was
It was also used in Croc: Legend of the Gobbos and Croc 2: Kingdom of the Gobbos and a few other games that are on the tip of my tongue.
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