The stand-alone mod S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It's powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.
tweaks explosive items to be more realistic and match up to their descriptions or real life counterparts, also adds a throwable IED
is this compatible with this addon?
Moddb.com
if not, is it possible to make a compatibility patch?
its DLTX im sure it only tweak the explosion range effectiveness weapon script without touching other script
The addon also modifies the trx_mines script but i managed to do a patch myself since your addon only modifies one line.
thanks for this addon btw, now grenades are really scary.
damn, this dltx is the cake and the people making mods with it are the cherry, grats to the author of this awesome framework and all the people who are using it
What is "R1"? Is it for static render?
Release "1" I guess
while i appreciate the realism, too much fragments cause the FPS to drop significantly, especially when using fancy particle mod like cinematic VFX unfortunately.
i was afraid of this happening, i may make a "lite" version where the values for frag count aren't necessarily their real life counterparts but still increased - the default values are like, 13 fragments.
keeps happening, update plox
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