In 2013, 3D Realms released the original specifications from the planned sequel to Wolfenstein 3D. In 2015, Thandor created a mod for Wolf3D that was intended to bring the Wolf3D sequel to life. In 2023, two prototypes of Rise of the Triad were released online, thanks to which Thandor and I began cooperation to bring Rise of the Triad: Wolfenstein 3D Part II to life.
There were four types of doors in Wolfenstein 3D. Regular doors, doors with silver and gold keys and elevator doors. Now there are more doors, so let's get started.
Wooden doors
Regular doors
There is also a version of the doors that opens from the inside.
Red doors
They don't need a key.
There is also a blue doors version
They also don't need a key
Now I will present doors that open with keys. Please pay attention to the door rails.
Gold key
Silver key
Black key
Sapphire key
And the elevator door. It won't be an elevator like in Wolfenstein 3D, it won't end the level. The elevator will transport Blazkowicz from one location on the map to another location.
And that's it. List of all doors:
All graphics are from the September 1993, November 1993 and July 1994 Rise of the Triad prototypes.
credit: Apogee
FB Rise of the Triad: Wolfenstein 3D Part II - FB Site
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Secret ... orange ... door
Enemies #1: Guards I will briefly describe the enemies we will encounter in the game.
Hello everyone. Thank you for your interest in our mod. Today I would like to show you gameplay from an early version of the mod, showing the first level...
I look forward to it!
Thank you very much! We hope that you will be satisfied with the final product of our work.
Regards
wolf 3d part of rott mod? so an actual mod for wolf 3d sequel. about time since gzdoom version was unfinished.
The gzdoom version was actually very good. Too bad there are no maps. I played this version and it's fun. It was fun to play.
And we want to make a sequel based primarily on the original Wolfenstein 3D.
will it have all features described on the 3D Realms page? even the weapons and bosses?
The bosses will be as they were planned in the original from 3D Realms. But they won't shoot like they described. It's just the DOS version. She has memory limitations. Now, after adding shadows, additional enemies, keys, doors opening from the inside, additional walls and 64x128 maps, it will probably not be possible to add such options. The same goes for weapons. Memory is limited.
We hope this won't discourage you or other players from playing our game.
Regards
okay but why use DOS and not SDL or EC instead?
Why DOS version? Thandor made its previous version on DOS. When we started working together, we based the project on its modification, because a lot of things had already been done. On SDL or EC we would have to do everything from scratch. Of course, if someone wants to transfer our mod to SDL or EC after the premiere, there is no problem.
Is there any information on when the mod will be released?
And "shareware" demo version ;)
I didn't find this shareware demo, am I missing something?
We haven't released this version yet. At the end of April/beginning of May, I will release a shareware demo version.
Maps are currently being worked on. I think we will release it in summer 2024.