All extant builds of my submod for EAWX Thrawn's Revenge, backed up here and made available for anyone still playing a save from an old version or who otherwise cannot use the Steam Workshop version.
A copy of the first build of No Cruiser Left Behind for Thrawn's Revenge 3.4, for those who may be interested.
This submod for Thrawn's Revenge makes playable several ships that either
don't show up in the game or are otherwise exceedingly rare.
SPACE UNITS
New Republic
X4 Gunship (Requires Incom HQ)
MC30A (Mon Calamari, before NCMP 1)
Assault Frigate Mark 2 (before NCMP 1, requires Rendili HQ)
MC80 Justice (on Mon Cala and Roche, Before NCMP 1)
Bulwark 2 (requires Sian Tevv as CoS, replaces MC80B)
Empire
Refurbished Venator (Replaces Procursator, eras 6-7 only)
Missile Boat (replaces Empire ship Starwing spawns in Eras 3 and 7)
Warlord Zsinj
Skandrei gunship (Corporate Sector planets)
PDF Lancer (pirate base)
Super Transport VII (pirate base)
Gladiator-2 class SD (Replaces Dragon-class, which is now available to whoever gets Delurin)
Greater Maldrood
Active-class Fast Attack Frigate
Acclamator-1 Carrier Loadout
Neutron Star Tender
Maelstrom Battlecruiser (replaces Tector SD)
TIE Punisher (added to Bellator)
Eriadu Authority
Victory-1 class Frigate
Communications Battlecruiser
TIE Punisher (added to Bellator and Assertor)
Pentastar Alignment
SuperCruiser
Neutron Star Mercenary Config
Empire of The Hand
Furion Interceptor (added to Phalanx and Intego)
Hutt Cartels
Charger C70 (pirate base)
Super Transport VI (pirate base)
Influence
Proficient Light Cruiser (Corellia, 9+ influence)
Proficient Light Cruiser Tender (Corellia, 9+ influence)
CEC Light Cruiser (Corellia, 7+ influence)
Starbolt Assault Carrier (Corellia, 7+ influence)
Wurrif Cruiser (Lwhekk, 7+ influence)
L'Whekk Manufacturing Ship (Lwhekk, 9+ influence)
Shree Battlecruiser (Lwhekk, 10+ influence)
Dauntless Heavy Transport Cruiser (Sullust, 9+ influence, NR excluded)
Princess Transport Cruiser (Mon Cala, 8+ influence)
Liberty Transport Cruiser (Mon Cala, 9+ influence, NR excluded)
Home One Exploration Cruiser (Mon Cala, 10 influence, NR excluded)
Lucrehulk-class Auxilary Warship (Oslumpex V, 10 influence, CSA excluded)
Aramadia-class SSD (N'Zoth, 10 influence)
GROUND UNITS
New Republic
Antarian Ranger (Jedi Praxeum)
Infiltrator (Officer Academy)
Overracer
A-A70 Military Speeder (replaces A-A5, eras 4-7 only)
Empire
Novatrooper (coruscant)
Army Guard (10 influence)
Dark Trooper Phase 2 (Pestage and Isard Regimes only)
Royal Guard Stormtrooper (Capital Building, eras 1-3 only)
Shadow Stormtrooper (Capital Building, eras 4-5 only)
Elite Guard Stormtrooper (Capital Building, eras 6-7 only)
Scout Trooper Squad (Officer Academy)
Warlord Zsinj
Novatrooper (coruscant)
Army Guard (10 influence)
IntSec Operator (Capital Building)
Incinerator Stormtrooper (Officer Academy)
CompForce Observe Trooper (Lambda Sector GC only, replaces EVO Trooper)
T-16 Skyhopper
AT-TE
Modified LAAT Gunship (replaces IDT)
Greater Maldrood
Novatrooper (coruscant)
Army Guard (10 influence)
Jumptrooper (Capital Building)
Fleet Commando (Officer Academy)
Navy Trooper
Anti-Air Freerunner (Replaces AT-AA)
Eriadu Authority
Novatrooper (coruscant)
Army Guard (10 influence)
ISB Infiltrator (Capital Building)
Imperial Galactic Marine (Officer Academy)
A5-RX
Pentastar Alignment
Novatrooper (coruscant)
Army Guard (10 influence)
Army Commando (Capital Building)
Guardian Protector (Officer Academy)
BARC speeder
Pirate Skiff
TX-130 Saber Tank
Empire of the Hand
Phalanx Commandos
Ysalamiri Phalanx (Myrkr)
Rocket Scout
Airstraeker
Local PDF Barracks - allows recruitment of non-standard infantry (7+ influence)
Local PDF light Vehicle Factory - unlocks recruitment of non-standard light vehicles (8+ influence)
Local PDF Heavy Vehicle Factory - unlocks recruitment of non-standard heavy vehicles (9+ influence)
Corporate Sector Authority
Heavy Espo Trooper (10 influence)
VAAT Gunship (Requires KDY HQ or subsidiary)
Hutt Cartels
Guardian Corps (Officer Academy)
Crimson Condottierre (Capital Building)
LAAT Gunship (Pirate Base)
Influence
A6 Juggernaut (Kuat, 10 influence)
Aratech Battle Platform (Carida, 10 Influence)
Gian Speeder (Sullust, 8+ influence)
Ssi-Ruuk Troopers (Lwhekk, 7+ influence)
Local Force Cultists (Korriban, 7+ influence, NR Excluded)
WARNING
This submod is guaranteed to be incompatible with any other submod that edits the XML or LUA code for units, structures, or Heroes (which is almost all of them). If you run into any problems while trying to run this submod with others, be sure to double check which files the two mods edit.
DISCLAIMER
This submod is not a product of or associated with the official EAWX development team.
If you wish to make a derivative mod from or make a compatibility patch for this submod, make sure to ask me for permission beforehand as well as credit me as a creator on the mod's Steam page.
HOW TO PLAY
Open EAW's file location, go to the corruption folder, make a "Mods" folder, and extract mod files into it. Right-click on the game in the steam library, select properties, and copy the following into the space below Launch Options:
swfoc Modpath=Mods/NCLB 3.4 STEAMMOD=1125571106
If any new content doesn't appear when the mod is loaded, unsubscribe and resubscribe to update the mod manually.