Dead Air is a total conversion for the S.T.A.L.K.E.R. series based on Call of Chernobyl, encompassing all aspects of the game from graphics, audio, and special effects to various gameplay and AI features. The mod evolves from the ideas started in Call of Misery, a previous project of the mod author. Major inspirations for Dead Air include projects such as NLC, MISERY, Autumn Aurora, and OGSE. Dead Air prioritises the development of the game engine’s potential, complexity of gameplay, and attention to detail, along with addressing both the quality and quantity of all content.
Higher-resolution maps upscaled with Gigapixel AI, also more saturated, and added very small sharpening to the maps after upscaling to bring out more details.
Thank you for this.
Any chance for you to port over the more recent updates of Garrey's HighRes Maps?
thx bruda