Primarily this update finishes balancing weapon ballistics
Finished balancing bullet ballistics
Corrected a brick normal\parallax map that has been a complete pain in the arse to get right
To help with general stability mutant cleanup by the engine will happen ever 6 in-game hours
Reduced in-game speed of time by 60% so completing time limited tasks is actually realistically viable.
Improved AI distance
Improved a couple parallax maps in the Agroprom underground
General bugfixes
Minor changes to some ballistics properties
Fixed over accurate PM & PB pistols
Fixed a CTD at Yantar after X16
Misc. changes