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Mr_Nygren
Mr_Nygren - - 3,854 comments @ Warcraft: Total War

That's not a crash, that's the new Camhack-mod, if you use Total War Camera like i do, and click on a unit, then on backspace, then on End - then the camera is free and you can zoom-in and out without limits.

That's a new feature, yes it took the backspace-button.

Good karma+1 vote
Mr_Nygren
Mr_Nygren - - 3,854 comments @ Warcraft: Total War

I don't recall this issue at all in the older versions.

Good karma+1 vote
Mr_Nygren
Mr_Nygren - - 3,854 comments @ Warcraft: Total War

I've never heard about this issue before, will have to try it myself.

In which campaign?

I'm guessing the Frozen Throne campaign, because they only spawn late-game in the RoC campaign when certain conditions are met, so the horde-feature is for the RoC-campaign spawn.

In the FT-campaign they shouldn't become a "horde" but should be destroyed. It worked in older versions but as I've remade the mod essentially from the May 2021 release something could be off there.

Good karma+1 vote
Mr_Nygren
Mr_Nygren - - 3,854 comments @ Warcraft: Total War: Official PUBLIC BETA V 2.4! Updated 2024-05-14

You'll have to ask someone to send it to you personally on Discord or somewhere, if you know other players.

The .exe-files are copyrighted so they can't be uploaded, but certainly a friend can send it through Discord.

Good karma+1 vote
Mr_Nygren
Mr_Nygren - - 3,854 comments @ Warcraft: Total War: Official PUBLIC BETA V 2.4! Updated 2024-05-14

As an example, a guy I know through modding had issues with the 4gb patch not woking on his Linux computer - so he couldn't patch the game, but the vanilla game worked fine without the patch.

Now he needed the patched medieval2.exe and kingdoms.exe to play the mod. So the solution was to download the .exe files in a patched state - that solved it.

Good karma+1 vote
Mr_Nygren
Mr_Nygren - - 3,854 comments @ Warcraft: Total War: Official PUBLIC BETA V 2.4! Updated 2024-05-14

Try the other patch then, the Large Address Aware patch - or ask another player for their patched .exe.

The mod is NOT playable without the patch. You may be able to enter the mod, but it will crash almost everywhere.

Good karma+1 vote
Mr_Nygren
Mr_Nygren - - 3,854 comments @ Hyrule Total War: Classic Ultimate

You're saying that all the city-battles crash?

This is not the case for others.

On a MAC this would be the case because the MACintosh computers can't handle the custom cities/settlements in battle.

If you are using a MAC that would explain it.

Good karma+1 vote
Mr_Nygren
Mr_Nygren - - 3,854 comments @ Hyrule Total War: Classic Ultimate

The game can crash at some locations, I believe that the Goron settlement near Domain Prime will always crash if playing it in real-time, at least it did in my playtest as the Zora. It didn't as Labrynna though.

I think in these situations using the console command and autowin cheat is the solution.

It's a case of 99% of all battles working, at least when trying the battle a 2nd time after loading up the save again after restarting the mod.

But in this case, and against a particular Lizalfos general- the game crashed again and again and so I had to cheat my way out of that.

Good karma+1 vote
Mr_Nygren
Mr_Nygren - - 3,854 comments @ Faerûn/Forgotten Realms/Total War mod

I am planning to release something in July this year.

Good karma+3 votes
Mr_Nygren
Mr_Nygren - - 3,854 comments @ Warcraft: Total War

If the game forces you to first play a custom battle, then that could be random in the game for different computers.

I had that happen in Hyrule on one computer, then it didn't happen at all when I moved it to the other one - so I guess just start custom battles or quickbattles first then.

You don't need to play the battle, all you need to do is start a quick-battle and then exit, then go to the campaign.

This whole issue shouldn't be in the mod at all, as it weren't for me - but it could be random.

Good karma+1 vote
Mr_Nygren
Mr_Nygren - - 3,854 comments @ Warcraft: Total War

Then you'll need to mention every step that you took.

Good karma+1 vote
Mr_Nygren
Mr_Nygren - - 3,854 comments @ Roman Civilians replaced with Empire troops!

I read your comment just now, and I agree with your post.

But let me just add that i do always try to make any mod as professionally as I can, as I am a perfectionist - this doesn't mean that they won't look unprofessional compared to real games that people are paid for.

Good karma+1 vote
Mr_Nygren
Mr_Nygren - - 3,854 comments @ Warcraft: Total War: Official PUBLIC BETA V 2.4! Updated 2024-05-14

Are you asking for strat-models or battle-models?

The Trolls already got the most love in this mod, as the modeller rigged 72 Trolls for the mod using mostly unique models.

Yes, he hardly did any heroes sadly, but as I'm not the guy doing the battle-models I won't be able to add Zul'Jin.

I can only do strat-models out of his already rigged battle-models.

I did the coding section of the mod, he did the models.

Edit: I can also do new battle-models using gear of the already implemented models, and taking textures from elsewhere.

But i can't actually do battle-models from scratch, or rig models from scratch.

Good karma+1 vote
Mr_Nygren
Mr_Nygren - - 3,854 comments @ Horon Turn 4 CTD FIX - For HTW: CU Dec 7th 2023 Release

You misunderstood, you don't have to downgrade, I have many versions of DirectX installed at the same time, the older from 2009 or so was needed for Medieval 2 to run i believe.

Good karma+1 vote
Mr_Nygren
Mr_Nygren - - 3,854 comments @ DCUG 1.8

Downloading now, it's amazing that this mod has been in development since 2008. I found a video from 2008 16 years ago from your Youtube-channel showing off some action from it.

So the mod was never released in the past?

Good karma+1 vote
Mr_Nygren
Mr_Nygren - - 3,854 comments @ DCUG: The DC Universe According to Grey

The mod has a release! So I did play some awesome X-MEN missions in your 2018 MARVEL mod, as the later release had more issues when trying to play the same missions so I only played them in the 2018 version, as I do recall Wolverine being glitched in the later 2021 release, being pink or so in the mission.

The DC-mod will be a must-download. I had no idea it was out.

Good karma+1 vote
Mr_Nygren
Mr_Nygren - - 3,854 comments @ Hyrule Total War: Classic Ultimate

No, there is no solution to that issue, and I have no idea at all why it works with some mods, while it doesn't on others.

As i told you, the rule is to always restart after any change- if that isn't required on the other mods then maybe they're made differently.

Is Tsardoms and Eras using the M2TWEOP.exe to run the mod? It could be that tool as well.

But if not, maybe the mods are made differently - i do know that Hyrule is made very differently from any other mod with most of the mod being set-up in the descr_scripts file instead of in the descr_strat-file - this is for the Classic Ultimate version and any version older than 4.0 of the Official mod.

So if I wasn't clear enough, I can't help you with your issue - as I don't have any idea why it works in the other mods and not in this one.

Good karma+1 vote
Mr_Nygren
Mr_Nygren - - 3,854 comments @ Horon Turn 4 CTD FIX - For HTW: CU Dec 7th 2023 Release

Or it could be the opposite, that you need the older versions, but for the tool I believe it's the updated ones you'd need.

Edit:

Here is the TWC page:

Twcenter.net

A link to their Discord should be there as well.

There are also more recent versions of the "M2TWEOP.exe" so maybe they'd work better for you, but the problem with them are that no saves will be loadable from a version of med2 not using the tool. While the older version of the M2TWEOP.exe that I included allows for loading saves that aren't using the tool.

Good karma+1 vote
Mr_Nygren
Mr_Nygren - - 3,854 comments @ Expanding Fronts 1.5.3 Now Available!

How do you fix an issue where Star wars: Galactic Battlegrounds and any mod for it is black and white since a while back?

It used to work well on my computer up until like 3 years ago when all of a sudden the game became black and white after an update. And now whenever I install the base-game it's black and white.

Good karma+1 vote
Mr_Nygren
Mr_Nygren - - 3,854 comments @ Star Wars Total War

There is no more development, unless someone else will port this mod to Total War: Rome Remastered.

The reason it was made for RTW: Alexander instead of Medieval II: Total War - Kingdoms (which is the game I do prefer) is because Dagovax Sirrianus only plays and mod Rome and now Rome Remastered - and he doesn't even own Medieval 2 - I would have personally wanted Med2 over RTW but he is the guy who did all the difficult stuff with new animations, rigging of the models and so on, without him we wouldn't have gotten the first 3 releases. He doesn't mod Medieval 2 so that's why.

Good karma+1 vote
Mr_Nygren
Mr_Nygren - - 3,854 comments @ Horon Turn 4 CTD FIX - For HTW: CU Dec 7th 2023 Release

I don't know, I've had the issue of not being able to run M2TWEOP on some computers, and on others it worked fine.

I do think that the developers on the link in the article are the ones who can help you, as I didn't develop the tool. So i don't have the answers to why it has issues on some computers.

I do recall I got some advice from there or links to files I needed to download to update the DirectX or the Microsoft drivers or something.

So it's probably a cause of outdated Microsoft DirectX drivers or something similar.

Good karma+1 vote
Mr_Nygren
Mr_Nygren - - 3,854 comments @ Horon Turn 4 CTD FIX - For HTW: CU Dec 7th 2023 Release

The 4gb patch and the Large address aware patch are essentially the same, so I'm guessing your issue is one of the other mentioned issues.

Good karma+1 vote
Mr_Nygren
Mr_Nygren - - 3,854 comments @ Warcraft: Total War

It's not very helpful to post what you just posted..

First of all you don't need to first play custom battles as that issue was solved long ago.

2nd have you patched the kingdoms.exe and the medieval2.exe with the 4gb patch or the large address aware patch?

Are you using the M2TWEOP.exe?

Have you disabled the advisor in the faction selection screen?

Do you have the FMV video background?

If you have a 2D picture background instead then you'd also need to replace your configuration.cfg file in the main Medieval 2 folder with the one on this page.

Edit: I've tested the mod after your post and I had no issues, so if it doesn't work on your end it's not an issue for everyone - so it must be your installation, or you missing one of the above steps.

Good karma+1 vote
Mr_Nygren
Mr_Nygren - - 3,854 comments @ Horon Turn 4 CTD FIX - For HTW: CU Dec 7th 2023 Release

On Windows 10 or 11 it's not possible to use the .bat-file with this mod, you'd need a Windows 7 or older for that as all the giants and spiders will crash on modern systems without the M2TWEOP.exe.

If you can't progress through the faction selection screen then I'm guessing you haven't patched the medieval2.exe and the kingdoms.exe with the 4gb patch or the large address aware patch? They're also mandatory.

The M2TWEOP.exe can randomly crash at start-up but the solution is to try again. If it happens many times in a row you might be missing a .dll-file or something for the tool to run.

Good karma+1 vote
Mr_Nygren
Mr_Nygren - - 3,854 comments @ Hyrule Total War 4.7 Mega Fan Update

I do believe that those got removed by the original creator when he gave them their new HD roster, so the mechs are unique to the Classic Ultimate submod.

Good karma+1 vote
Mr_Nygren
Mr_Nygren - - 3,854 comments @ Hyrule Total War 4.7 Mega Fan Update

There is a picture on how to solve that issue in the article of Warcraft: Total War, or Hyrule Total War: Classic Ultimate.

Check those pages for the solution.

Good karma+1 vote
Mr_Nygren
Mr_Nygren - - 3,854 comments @ Hyrule Total War 4.7 Mega Fan Update

A cleaner package?

I included everything because players usually won't be able to handle downloading the 4gb patch from one location, the M2TWEOP.exe from a 2nd location and the Large Address Aware Patch (which isn't required if the game has been patched with the 4gb patch - as they're essentially the same patch) from a third location.

So no, there is no cleaner package.

Those files are required, they're mandatory - they're no longer optional for the mod - the mod will crash a lot without those files. Without the patch any mod using HD-models will crash, and without the M2TWEOP.exe the giants will crash, as will the spiders.

The M2TWEOP.exe might be optional for some mods, but for Hyrule it's required if you don't want all the giants and spiders to constantly crash on Windows 10 and 11.

If you by "cleaner" package meant a package with the old executable.bat-file then no, I deliberately removed that file because the new .exe is mandatory. In other mods that don't have giants and spiders it might be optional.

Good karma+1 vote
Mr_Nygren
Mr_Nygren - - 3,854 comments @ Warcraft: Total War: Official PUBLIC BETA V 2.4! Updated 2024-05-14

The corrected voices are for the factions not using custom accents, so for example the Scourge on the campaign map will not have Elven Ranger voices anymore for their generals, but for the factions using custom accents they will still be using those voices depending on the dread and/or chivalry of the general. Chivalry gives a male voice and dread gives the Sylvannas Elven Ranger voice, but this is for the Sindorei accent - it's in use by the Forsaken, so there is a risk that Forsaken units on the map will have the wrong voices.

In battle however everything is now fixed, except for the general's bodyguard unit - these are always male for the Sindorei accent, always female for the Kaldorei, always male for the Lordaeron accent - but individual units have been fixed.

An example is that the Medusa Matriarchs bodyguard of the Naga do have female voices in custom battle (fixed) but if they're the general's bodyguard in the campaign they will have the male voice because the general is Kael'Thas - we don't know how to change voices of the general's bodyguard.

We do only have custom voices for the Sindorei, Kaldorei and Lordaeron - everyone else either shares or has theirs disabled. No other factions have been finished, the mod is still a WIP. And as I didn't do the voices it's not really up to me to add more, but I may in the future.

I preferred silence over vanilla med2 voices, like in Hyrule: Total War.

Good karma+2 votes
Mr_Nygren
Mr_Nygren - - 3,854 comments @ Retro Submod 2.0 for GoT Enhanced - RELEASED!

Game of Thrones: Total War Enhanced version 5.6 has the much taller model.

Good karma+1 vote
Mr_Nygren
Mr_Nygren - - 3,854 comments @ Retro Submod 2.0 for GoT Enhanced - RELEASED!

As I told you multiple times now the old model of Gregor Clegane is much taller/larger than the new model. I have compared them, and as seen on the picture as well - he was bigger in GoT 5.6, then got smaller in your RetroSubmod.

Good karma+1 vote