For people and teams developing mods and games with Valve's Source engine.
The reason of writing this article is that there is little to none information about compiling 3D textures for Source on Valve Developer Wiki. The only...
compiling a volumetric texture for source engine
Basic and Detailed tutorial that explains and shows how to create your costum model From XSI > Texture > SMD > VTF Edit > CQ > Compiling > Source ENJOY!
how to create and compile models from xsi softimage to source
Just follow through these two videos, and you will have a mod that you are able to add custom code into. Since The new 2013 version of the SDK just recently...
setting up a mod with the source sdk 2013
A tutorial on how to add rain, snow, snowfall, or ash to your map. Works for any source game!
hammer - add rain/snow to your maps! [hd vid. tutorial]
Learn how to create an elevator in Valve's Hammer editor. Cabine with moving doors and buttons.
hammer editor tutorial advanced elevator
This is a tutorial helping people to understand how to better detail their maps. Primarily for Source mappers but most things can probably be applied...
detailing your maps pt.1
A complete step-by-step tutorial in exporting props from 3DS Max into Source/Half-Life 2. Covers physics creation, model and material compilation
importing props from 3ds max to source with phyics properties and textures.
Today we'll programming new item. It'll armor (analog of battarey). So, let's start now!
armor in your mod
This tutorial from Noesis Interactive shows you to take your 3D model from the Softimage/XSI Mod Tool and turn it into an active video game prop. Learn...
source dynamite prop integration
Introduction to modelling with the XSI 6 MOD Tool - A video training module from Noesis Interactive
introduction to dynamite prop modelling with the xsi 6 mod tool
This short lesson from Noesis Interactive outlines the steps to “tag a rig” in Softimage/XSI. This process teaches you how to set up your rigs so...
tagging a rig in softimage/xsi
This Noesis Interactive tutorial outlines the interface and basics of Autodesk’s Maya 8. It provides an overview of the tools, windows, and options...
introduction to the maya 8 user interface
Learn the basics of animation in the Softimage/XSI 6 Mod Tool with this tutorial from Noesis Interactive. Follow along as topics such as bone chains...
introduction to animation with the softimage/xsi 6 mod tool
This Noesis Interactive tutorial introduces you to the recently released Softimage/XSI 6 Mod Tool. The Mod Tool is specially designed for video game development...
introduction to the softimage/xsi 6 mod tool
This Noesis Interactive tutorial teaches the process of creating custom facial maps using Photoshop. Learn how to take a series of digital photos and...
creating custom facemaps with photoshop
Learn how to take your 3D model from Maya and turn it into an active video game prop. Learn the processes of exporting, compiling, and integrating your...
introduction to custom props for source powered games with maya
As Extraction in FacePoser does not currently work for Windows Vista users, it's useful to know how to lip sync without the use of Extraction. This tutorial...
intro to manual lip syncing in faceposer
No tutorials were found matching the criteria specified. We suggest you try the tutorial list with no filter applied, to browse all available. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.