When a new threat rises that the X-Men aren't able to stop alone, they must ally themselves with the Brotherhood, their sworn enemies, to save the world. This sequel to X-Men Legends adds tons of new features and characters while expanding on Raven's Marvel RPG formula to give players total customization of the heroes and villains under their control.
This is a proof of concept demo in regards to the feasibility of porting X-Men Legends II to the Marvel Ultimate Alliance engine on Xbox 360. It features a few playable levels, and is very incomplete. This is simply to show it can be done, since the original Xbox game will not play on a 360. NOTE - while this is standalone, it is *NOT* the full game, and should that ever be completed you will be expected to source certain files from the original game to prove ownership.
I noticed a bunch of things I had done are disabled in this build. I'll do more testing and re-upload another copy
X-Men Legends 2 was supposed to have shadows and lightning but all that was removed/disabled and made the game look identical to X-Men Legends 1 and maybe worse by making everything dark
No. The game was never released on consoles that supported this kind of shadows and lighting. That's part of the reason I started this port.