In Star Wars: Empire at War, players controlled an entire war for the Star Wars galaxy as the Rebel Alliance or the Galactic Empire. Now, they will face off against both of them in Forces of Corruption as a brand new third faction. As Tyber Zann, players will stop at nothing as they seek to further the sinister agenda of the Zann Consortium and become the most notorious criminal leader since Jabba the Hutt. With all new tactics like piracy, kidnapping, and bribery, players can control the shadowy forces of corruption in their attempt to rule the Star Wars underworld.
Republic at War 1.4.1 is now live. This patch addresses many issues pointed out by the community.
Unveiling Republic at War's Colossal 1.4 "A Call To Arms" Update: A Galactic Overhaul Awaits The highly anticipated 1.4 update for the acclaimed Republic...
Hello everyone, we promised you a change log for our upcoming 1.4 released "A Call To Arms" for May 4th. As we promised here it is. We are extrmely excited...
Bringing order to chaos. April saw the arrival of the Pelta variants, a sweeping AI overhaul, Sound work, and many other changes/fixes. Take a look!
A Surprise update and some brief news on the release of 1.4.
Mass Effect at war: Continued, seeks to recreate the epic space & land battles from the Mass Effect series, particularly of Mass Effect 3. Release Version...
Hi everyone! Today we're updating the open beta to version 3.1.0 which comes with major changes to the "Stargate Galaxies"-GC.
A beautiful brand new ship for the Separatists, new frigate options for the Republic/Imperials, Intervention Missions and so much more!
Announcing the beginning of public development for the mod, to be displayed both here on ModDB and on Discord. Also gives the history of the RoWar mod...
Annual progress report for the Star Wars: Legends Mod: The Clone Wars mod for Star Wars: Empire at War: Forces of Corruption.
Welcome to "Stargate Galaxies"! Today we are releasing our biggest galactic conquest yet. The name says it all: You can visit and freely explore four...
Check out our breakdown of the top modding headlines from April to June 2023!
The mod was preparing for testing for quite a long time. Many changes were introduced into the game after years of heated discussions regarding the concept...
Patch notes that cover the recent additions to the Republic Hardliner roster. Including a new capital design, new heroes, fighters and more!
Alliance of the System Lords GC is coming to Stable
This will be a submod for the beloved mod, Empire at War Remake! Many, many thanks to all who have collaborated to make this happen. Currently under development...
This patch sees the arrival of more CIS ships, a new hero for the Republic, a gorgeous facelift for the Victory-II Frigate and a lot more! Come check...
The Exciting Adventures continue in the next Exciting Update of Imperial Dimension Neptunia, Update 0.3! These are the Patch notes and discussion of what...
The long awaited Victory-II Frigate from Battlefront 2 (2005) arrives, alongside a Standard GC map overhaul, heroes and a ton more. Come take a look!
A quick, smaller patch that fleshes out some of the mid-game CIS fighters, adds in the Republic Hardliner Heavy Bomber and provides numerous changes/fixes...
The CIS gets some love in this latest update. Featuring a new ship, a new ground unit and changes to the CW era Galactic Conquest.
New ships, new heroes and a new era added via the titular GC, Shatterpoint!
As it’s been more than a week now since the release of Into New Worlds, and as promised, I’m here to talk about what the Republic At War development...
Today is May 4th. This is a huge day for Star Wars fans around the world. We all celebrate the amazing universe that George Lucas created for us so long...
Looking for some action in a galaxy far far away? Check out our list for ten must-play Star Wars mods this May 4th!
Check out this week’s roundup of the mods and indies that were featured on the DBolical YouTube!
Alliance of the Systemlords just got another big update (like five pages of changelog big) with open beta patch 2.5.2! A subset of these changes also...
Our new update "Into New Worlds" will be released in Q1 or early Q2 2023 and will contain the following items...
Since it's been 3 years since I've posted an update on the mod's progress, I figured it was time to assure the mod watchers that I have not been idle.
Open beta patch 2.5.1 was released just now and addresses many of issues found by the community in the Alliance of the Systemlords campaign!
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