Unlike the first game, Elite Force II is largely set onboard the USS Enterprise-E stationed in the Alpha Quadrant. The game's storyline is a semi-sequel to the movie Star Trek Nemesis, and the end of Star Trek: Voyager series. Many of the members from the original Hazard Team reappear. However only a few of the primary cast of Star Trek: The Next Generation did voice acting for the game, among them Patrick Stewart as Jean-Luc Picard, Dwight Schultz as Reginald Barclay, and Tim Russ as Tuvok. Several actors from Star Trek series provided additional voice acting: Jeffrey Combs (Weyoun from Star Trek: Deep Space Nine and Commander Shran from Star Trek: Enterprise) as one of the main villains; Robert O'Reilly (Gowron from Deep Space Nine) as Krindo; J.G. Hertzler (Martok from Deep Space Nine, plus roles in Voyager and Enterprise) as Lurok; and Vaughn Armstrong (Admiral Forrest in Enterprise) who contributed with several character voices. (Taken from Wikipedia.org, for temporary use.)
In February we where playing the HaZardModding Coop Mod live on stream, see the results in this news.
Just in time for the end of the Year the HaZardModding Coop Mod for Star Trek Elite Force 2 comes with a new playable Point and Click Demo Level...
This version mostly consists of bugfixes, upgrades and conviniency features.
Coop H'atoria Outpost featured in Mod Showcase on Youtube...
Welcome to the Editor's Choice awards for the 2022 Mod of the Year Awards, where we show recognition to the mods from the past year that we've found to...
HaZardModding Coop Mod 60011 comming in December, with many amazing features!
Star Trek Day is here and GOG's celebrating, so here's five more Star Trek mods that touched the stars!
It's been a long time, but the time is finally here. The GOG release of Star Trek Elite Force 2 breathes new life into Single Player Mods, both new and...
HaZardModding Coop Mod 609 is here! New Map, New Menu Options, Many new Features and Fixes.
For Star Trek’s 55th anniversary, some classic Star Trek games have returned to GOG. Here’s five Star Trek mods to get you in the mood!
Smaller than usual but still a lot was changed in this major release of our Coop Mod.
With this massive update to the Coop Mod, we are confident to have reached a state of stability and reliability that surpasses the Vanilla game by far.
Version 6.05 is here, new with Last Man Standing, Respawn punishment time, WalkTo Deadlock Prevention, 4 new levels of the Aftermath Episodes Mod and...
In this Tutorial it is explaind what should be done to play Star Trek Elite Force II well on a modern (2018) Computer and how you can get quickly the...
Version 6.04 features over 400 changes. Many issues of 6.03 have been fixed and even more new features have been added.
Here is a tutorial on how to import custom textures into Elite Force 2
Even thou there have not been many News lately, we have massively improved the Code of the coop mod and fixed many issues of the Coop Mod and the stock...
The new version is here, this took a little more than a year, but it was worth the wait. Version 6.01 BETA is written in C++ which gives the Modification...
It has been a long time since we have posted any news here on Moddb, but the Project is not dead. We are now making the Mod in C++, finally!
Today I want to post about another Elite Force II Project. It is not Coop and it is not made by HaZardModding but non the less, I think you should take...
HZM Coop Mod Campaign complete! Nearly 130 changes applied in this new build.
Build 14 is here, also a extension for 8 Player coop is now available and so is a new custom level Coop Bugs.
As you may have noticed the Star Trek Elite Force II Master server has been down for quite a while now. As result players can not retrieve the server...
Build 12 of the Star Trek EF2 Co-op Mod has been released. Now Reduced to 4 player Co-op.
A new Build of the HaZardModding Co-op Mod 5.0 for Star Trek: Elite Force II is available, read here what changed since the last news post.
This short tutorial will give you the basics on creating Klingon textures by hand using Paint Shop Pro.
HaZardModding is planning to release a Mini version of its Co-op Script Mod for Elite Force II in spring 2010, 10MB instead of 120MB size.
This is a Un-official listing of know game Error Messages and how you can fix them.
This tutorial explains how the technology behind the mapping process works, and how the game engine knows what it has to calculate. The required background...
This Guide will show you how you can tune your Network, to host a good server or play smooth as client.
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