Journey into the gritty and not particularly pleasant world of Max Payne. This third person action game features a strong storyline and an altogether interesting antihero. Max Payne is a gritty journey to the present day New York City during the worst winter blizzard in a century. The thriller pulp story keeps the players guessing right on till the end. The game shoots from the lowest slum pits to the greatest skyscraper heights, leaving behind a trail of corpses, splatters of blood, and empty brass rolling on the floor.
News about the beta version of the Roscoe Street level called BENCHMARK_02.
The Max Payne Remixed is looking for talented modders.
Updating my mod, which includes a conversion to a .mpm file.
I've been collecting all kinds of Max Payne mods since many years and I recently decided to make an huge pack consiting of over 550 .mpm files. Included...
3DRealms is releasing a new, crunchy retro shooter called Cultic very soon, so here's a look back at their back catalogue whilst you wait!
This article is about my very first mod for the Max Payne game, which restores some of the cut content.
Theses tutorials will explain you how to extract the skybox from the game Max Payne 1, edit them with an images editor (like Photofiltre, Gimp, Photoshop...
This is the official ParticleFX tutorial created by Remedy
Tutorial about overcoming issues while exporting player models for Max Payne 1 from latest version of MilkShape 3D.
The biggest mod stories for the week of April 14 2019.
This tutorial will show you how to create a false wall that will collapse when Max goes near it.
In this tutorial we will cover out how to make those famous curve pipes you see in pretty much every map shot nowadays. If you wanna be 1337 too, carry...
This tutorial covers out geometry stuff we haven't tried yet
As you may know, dynamic shadows aren't possible in Max Payne. In this tutorial I am going to show you, how to create a faked shadow caused by an ceiling...
In this tutorial we will create a simple room, texture it, connect it to another room using exits and finally light it. Sounds complicated? Bollocks :)
Exit placement is basically a matter of taking advantage of limited line of sight
A great number of methods center around the idea of avoiding having to draw things in game that the player can’t actually see. One of such methods is...
ActorFx is one of the tools that comes with Maxed, unfortunately, it is the least user friendly of all of the tools.
How to compile your custom level into a playable mod you can share with others
This is a really fast method to playtest your maps compared to constantly making new .mpm files
This mod creates a new weapon, the "Super Desert Eagle" which fires faster, has a larger clip, and does more damage.
In the following tutorial you will learn how to make a totally new SkyBox, or Worldsphere, for Max Payne.
This tutorials explains you, how to handle Max Payne files with MilkShape 3D or better.
Knowing how to do things without actually understanding what it is you are doing does work, but it leaves you unable to figure out any problems that may...
Editting can be difficult at times, but you just gotta stick with it and try not to get burnt out on creating levels. The MaxEd builder seems extremely...
ModDB’s Editor recalls the mods that were responsible for some of his best gaming moments
Max Payne 3 has just blown into town like an old lover so why not reminisce about the old days by replaying the original two games.... Modified!
Breaking News! After 7 years development, Maddieman discusses release plans -- TRW is going to follow a 'staged delivery system' similar to DLC on consoles...
I'm using this opportunity to tell you everything I've learnt about modding for Max Payne, or at least, everything of importance that I can remember...
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