D3D9DrvRTX v1.2.1 for UT 469d
Full VersionVersion 1.2.1 bug fixes for weapon ghosting and tweaks to default config.
Installation Instructions:
GameRenderDevice=D3D9DrvRTX.D3D9RenderDevice Render=D3D9DrvRTX.D3D9Render
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Version 1.2.1 bug fixes for weapon ghosting and tweaks to default config.
Version 1.2.0 with multiple bug fixes and improvments
- Fixed screen flashes - Simpler actor culling, fixes things disappearing on DM-Conveyor, less stuff outside of view being rendered - Fix some unnecesarry...
Includes necessary files: dll, int, and rtx.conf. Mod for Nvidia's RTX Remix.
It's called Residual Decay. A term applied to the collapse in cellular structure of an organism that has been overexposed to the harmful effects of teleportation...
Unreal Tournament HD textures 3.5 are here. This release is focused on completing all of the UT99 specific texture packages that were incomplete. UT99...
This is a custom episode from Tygra with 9 levels and some weapons from agent X 2.0
Gravity gun has turned to Unreal for some gravitational pwnage. Grab this mod and get ready to throw even trees at someone, or even maybe pick a person...
Single player level for Unreal Tournament. Combines action and exploration, true to Unreal theme. What's new is a couple of stationary guns and one new...
MATRIX EXPLORER - An UT99 MOD by Cleveyus. The first Matrix movie of 1999 revisited in an UT99 Solo adventure.
i've been playing it so far, and well it isnt perfect. its nice, but the textures appear to be a bit washed out, especially if they have specularity already. furthermore, the low poly nature of everything kinda makes the lighting a bit wonky. isnt there some way in RTX remix to fix this? or, better yet, why isnt someone using the asset remaking feature. idk if the AI asset upscaling works yet, but if it does, someone get on this please. UT99 needs to be redone in RTX and modern graphics to whatever degree possible. also, in Unreal Oldskool, there are no skies... pitch black wtf.
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