"I have chosen my destiny, and it lies here..." - Kyle Katarn
It is five years after Kyle's victory over the seven dark Jedi. Invading Imperial forces advance upon a quiet Rebel outpost, interrupting Kyle's training of a brave new Jedi, Mara Jade. First introduced in Timothy Zahn's award-winning Star Wars novel, Heir to the Empire, Mara Jade blends her past experiences as a one time smuggler and Emperor's Hand with her apprenticeship as a Jedi Knight. Armed with four new weapons and five new Force powers, Mara must secure supplies desperately needed by the New Republic while Kyle, believing it a part of his destiny, pursues the secret treasures shrouded in an ancient Sith temple.
Can the New Republic's boldest female Jedi protect the Rebel base, negotiate with Ka'Pa the Hutt, then ward off a phalanx of enemies?
Will the ancient secrets of the Sith unleash new powers?
Are Kyle and Mara strong enough to resist the temptations of the dark side, or will new entanglements seduce them?
The Mod is now at a whole new level of amazement! Thanks to huge help from Fastgamerr we finally were able to get the in-game Cutscenes mod implemented and working! Here is an early test footage of what we first got once the cutscene mod actually worked in-game:
As you can see from there Fastgamerr and I looked into what was needed to get the characters to stop changing to the old models during the cutscenes. It turns out each part of the cutscenes where the models changed was because the cutscene was actually using a different model for that part. After we figured out which model 3do files were in what scene Fastgamerr worked his magic and was able to get the models updated! We now have the results below in the screenshot!
So we have effectively remastered the Cutscenes! Upgraded Mara and Kyle models and were even able to add the Lightsaber Hilts! Which reminds me! I believe this is the first time Mara Jade actually has the right Lightsaber Hilt since in the original game the lightsaber is just a generic handle there is no detail on it at all. It is truly an awesome hilt and thanks to Fastgamerr we were able to get this Lightsaber hilt from jkHub, believe or not from a mod for Jedi Academy by Plasma Lightsaber Hilt Collection 1.9
I suppose it is not too hard to believe! The Game looks so much better it does effectively look like it is Star Wars Jedi Knight: Jedi Academy now! Thanks to the implementation of openJKDF2 in this version we now have the awesome in-game configurations options for JKM now too!
We were also able to use AI Enhancer krea.ai and photoshop to Enhance the Game Menu images!
See more of the Menus in the image section or for that matter just download the mod now!
You can also Download from Nexus Mods here: Star Wars Jedi Knight Mysteries of the Sith Remastered
Creators of OpenJKDF2
shinyquagsire23 - Max Thomas
bahstrike Strike
annnoo Anno
thecom
bangstk
Jake Smarter
New Music:
*Clint Bakjakian & Richard Barrett Jr. - "Dark Forces Remastered Music pack" Found here: Jkhub.org
*Mara Jade Theme - Created by General Tantor by using "Trouble Is Brewing" by Royalty free music FesliyanStudios and adding the Star Wars: Squadrons – Reveal Trailer Music (Extended) theme by Samuel Kim Music
Mara Theme replaces Track06
Ehanced Sounds & Dialogue - shimstock
FastGamerr and TreeMarmot creators of the amazing textures and upgraded effects! Without your help we would not have Jedi Knight: MOTS Remastered! check out there development group: The Secret Order of Sisyphus
- They used Varies Mods from JKA and some of the old JKE Models as well!
General credits:
* TreeMarmot/jdmclark for JkGfxMod and the Jedi Knight Neural Upscale Texture Pack
Original mod credits:
* Shred18 for Jedi Knight Enhanced (https://www.moddb.com/mods/jedi-knight-enhanced)
* darthbabe96 for his MotS Enhanced mod (this mod uses content from his mod's version 0.91 available on Jkhub.net) AND his Muzzle Flash mod for JK (http://www.jkhub.net/project/show.php?projid=816) as well as with providing other hi-res resources used in this mod
Other model/texture credits:
* HapSlash and INFINITY BLADE for the Imperial officers and other models
* MotS mod for Jedi Academy for the Imperial Navy Troopers (replacing the Commandos)
* SMLiberator and darthbabe96 for other misc. models and model adjustments
* For the rock/stone overlays used in some of the textures used in this mod:
Deviantart.com
Deviantart.com
* See the additional credits section on the bottom of this page for darthbabe96's original list of credits from MOTSE v. 0.91
Enormous help credits:
* SMLiberator (http://www.jkhub.net/project/show.php?projid=381) for a lot of COG and other work to get this patch working on MotS, in addition to making the new sabers and helping me out with getting darthbabe96's muzzle flashes to work properly with JkGfxMod
Playtesting credits for previous versions:
* Vortikai (https://steamcommunity.com/sharedfiles/filedetails/?id=2028899008 for MotS AND Steamcommunity.com for JK)
Cutscenes Remastered!
FastGamerr was instrumental in helping me fix up the old ingame cutscenes mod from Edward Leuf. He also helped in getting new Models replaced for the Dueling scene, Boba Fett Model and the new Rebel Officer Models we used from Varies JK3 model mods from Hapslash to the Dark Forces Mods and so on. Below is full credits for each models created.
- Rebel officers and commander from the MotS for Jedi Academy project
- Rebel Commander Head - Crix Madine Model from Galatic Legacy Mod for JKA
- Some textures and variations from the Dark Forces Mod for JA (GNU GENERAL PUBLIC LICENSE)
- (Boba Fett from JKE credits EMJK/EMSITH)
Plasma - Mara's Lightsaber, Luke Skywalkers and HD Yun Hilt models from Lightsaber Hilt Collection 1.9 mod were used and converted by Fastgamerr. That mod is for JKA and can be downloaded here: Jkhub.org
UI Menus: Created by General Tantor with AI Art Ehancer krea.ai and tuned up with Photoshop.
Evan Prince - Cleaned up MOTS Logo for the Main Menu Screen
Vurt's - JK-DF2 Extreme Definition Texture Pack
blackhawk3d1 - HD Switches & More
- ADDITIONAL CREDITS -
Shred18 For the rediculous amount of models
taken from his Jedi Knight Enhanced
mod. Also the Mara Jade and Darth
Vader models were converted by him
for various other projects.
DT85 from JKHub.org Luke Skywalker model for Multi-
player. Was all made by DT, Toshi,
Hapslash, and Raven from the
JKHub.org. Converted by Darthbabe96.
TK-962 from JKHub.org AT-AT Driver model for Jedi Out-
cast. Converted by Darthbabe96.
sea206 from tf3dm.com The base mesh I used for creating
the new Rebel Soldier. Not sure if
he was the one who created it or
just uploaded it, but it worked
great.
Zen Studios The original build and textures of
the new Stormtrooper and Scout
Trooper models. They did a good job.
Converted by Darthbabe96.
I am super excited to announce a new and improved version that actually has some good graphical changes as well as much needed fixes that should help...
It is finally here! Jedi Knight Remastered 3.0 features a new backbone! OpenJKDF2 is now the root of the Mod! Biggest change meaning Ultra wide support...
Has the mod Stuttered on you? Has it lagged here or there? This fix may help you!
JKGFXMOD and the graphical enhancement packs all together in a nice installation file now on the latest versions! MOTS Remastered 2.0 Released!
This pack replaces Art on the Gog Galaxy Launcher kind of like we did with Steam however this pack has the correct resolution files.
This is just a pack of PNG transparent logos and Backgrounds that can be added to steam.
This is a bunch of files I used to create the new Menus and other aspects of the mod! Includes PNG files of Kyle, Mara and Sith Zombie as well And transparent...
Missing File from RESOURCE folder may be needed to run the Mod on the CD Version of the Game.
Finally! It is done! Huge Thanks to Fastgamerr who was instrumental in getting the in-game Cutscenes mod working and also helping me get all the new models...
First version of the Special Edition mod. Installation instructions can be found in the description.
Hello, Mots fans! I wrote a little homage to Mots in this post. Brandonchovey.net
Good read!