The stand-alone mod S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It's powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.

Description

Adds 7 new backpacks to the Zone. DLTX'd all backpacks so no conflicts. contains patches for gamma balanced crafting and carry-weight increase.

Preview
Backpacks of the Zone
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Larrylangosta
Larrylangosta - - 364 comments

Hello, I have a question, will this addon conflict with the backpacks made by Stalker_boss and upgrades for backpacks made by Messer_Schmitt?

Thanks for uploading this looks incredible.

upgrades for backpacks: Moddb.com

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PurpleSkyGuy Author
PurpleSkyGuy - - 24 comments

no, this addon is DLX'd so it should be conflict free.

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Larrylangosta
Larrylangosta - - 364 comments

thanks for answering

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Guest
Guest - - 692,250 comments

Are any of these backpack's better than the Traveler's? Because two of them seem rather huge.

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PurpleSkyGuy Author
PurpleSkyGuy - - 24 comments

They mostly fill in the gaps between vanilla bags in size. If you use the optional carryweight increase they do become large.

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Guest
Guest - - 692,250 comments

Could you add version for mag redux that give each backpack extra mag slots?

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PurpleSkyGuy Author
PurpleSkyGuy - - 24 comments

Ill have to look into how to do that. Im not to mod savvy yet but i "might" be able to add that.

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ResidentJungle
ResidentJungle - - 49 comments

add a mags folder to the config folder
...configs/magazines/outfitloadouts
add an LTX called "l_combat_backpack.ltx"
add mags to your backpack models therein ... eg

[equ_military_pack]
mag_limit_small = 3
mag_limit_medium = 3
mag_limit_large = 1

[itm_backpack]
mag_limit_small = 1
mag_limit_medium = 1
mag_limit_large = 0

[equ_small_pack]
mag_limit_small = 2
mag_limit_medium = 2
mag_limit_large = 0

[equ_small_military_pack]
mag_limit_small = 3
mag_limit_medium = 2
mag_limit_large = 0

[equ_tourist_pack]
mag_limit_small = 3
mag_limit_medium = 3
mag_limit_large = 1

[kit_hunt]
mag_limit_small = 2
mag_limit_medium = 2
mag_limit_large = 1

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PurpleSkyGuy Author
PurpleSkyGuy - - 24 comments

i added it as an optional patch, cant test it rn so i hope it works. Thanks for the help

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ResidentJungle
ResidentJungle - - 49 comments

no dramas mate ... that's just my edit from the combat backpack & ammo pouches ... kudos to those mod authors

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ZeD_MnizD
ZeD_MnizD - - 276 comments

Will there be a patch for the "Hunting Backpacks DLTX" addon? ( Moddb.com )

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PurpleSkyGuy Author
PurpleSkyGuy - - 24 comments

I didnt plan on adding that to my backpacks seeing as the addon seems to add variations of all vanilla bags which should be enough. BUT I "might" add it to 1 or 2 of the bags. Maybe

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Сер-Оругу
Сер-Оругу - - 165 comments

Can you make a patch for this mod (https://www.moddb.com/mods/stalker-anomaly/addons/dltx-new-backpacks)? I want to use more backpacks so seeing these kind of new backpacks make me feel really excited. Hopefully you can help me. Thank you so much!

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PurpleSkyGuy Author
PurpleSkyGuy - - 24 comments

this mod is DLTXd so it should be compatible with 99% of mods. i updated the mod. changed some naming to be fully compatible.

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Сер-Оругу
Сер-Оругу - - 165 comments

thank you so so much!

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Stalker_Boss
Stalker_Boss - - 1,762 comments

No 6sh118(((

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Guest
Guest - - 692,250 comments

Hello thanks for giving us more option on backpacks to chose from. when testing them the only problem i have is the6sh118 "boss" backpack is too high blocking the armor durability meter in the inventory hud. how can i lower the picture down to center it back into the backpack slot?

1 minute later : I fix it the solution is to go to gamedata->configs->text->mod_system_zone_backpacks.itx go to past [zone_backpack_up6]:itm_backpack located at the bottom look for inv_grid_height = 3 and change the 3 to a 2 to lower the picture back into the center

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PurpleSkyGuy Author
PurpleSkyGuy - - 24 comments

thanks for catching that, i fixed it

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po99074
po99074 - - 55 comments

weird icon in DX8

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Guest
Guest - - 692,250 comments

I have the same problem mate. Running DX8 and the icons for the backpacks are sort of like clipping with one another. Hope the developer will look into it. Other than that, it's a sweet mod.

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PurpleSkyGuy Author
PurpleSkyGuy - - 24 comments

i dont have an easy way of testing this on DX8. If i can find someone on DX8 who can i will fix it. mind linking a screenshot of what it looks like?

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TheZoneDiver
TheZoneDiver - - 17 comments

bro nice mod for real add backpack model for fdda backpack animation and it's a 10/10 bro!

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Stalker_Boss
Stalker_Boss - - 1,762 comments

Fixed icons for DX8 + RU translation + make some love to 6sh118: Disk.yandex.ru

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Data-0
Data-0 - - 1 comments

Thanks for the mod! I'm running an all-recipes-known run right now and was wondering if you could add an option to get all recipes at the start. Or any other way.

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SniperHellscream
SniperHellscream - - 981 comments

Hello friend, I am using DX9 and I still have problems with the scaling of the ICONS, some of them look very large and others small or cropped.

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realdealflexseal
realdealflexseal - - 30 comments

will these icons ever be proper quality? they look photoshopped cut straight from tarkov. also the military backpack carries 52kg and requires an advanced toolkit while a tourist backpack carries 47 but takes a expert toolkit to craft. do you think that could be fixed?

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PurpleSkyGuy Author
PurpleSkyGuy - - 24 comments

im not to mod savvy so im still learning. i will eventually give better icons and im looking into actual 3D models for the backpacks in-game.
Also updated to change the recipe for the bag. Thanks for pointing that out.

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realdealflexseal
realdealflexseal - - 30 comments

hell yeah you like modding so far? but sounds good dude, good to hear all of this and of course anything i can do to help and improve the mods on here.

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Lexus2411
Lexus2411 - - 120 comments

Tell me why it takes so long to load the inventory when there are new backpacks and only once, the next times it loads more or less normally

Is the problem with my old PC?

+ I use the mod Moddb.com

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PurpleSkyGuy Author
PurpleSkyGuy - - 24 comments

im not sure, i also use that mod. its DLTX so it should have no problem with any mod. i personally havent noticed an initial long inventory load. i do also have a mid-high end pc.

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Rexx4r
Rexx4r - - 20 comments

Is it just me, or the icons are "not in the right position"? As in there's 2 items with both halves of the icon...

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william7733
william7733 - - 49 comments

i have not acquired any ingame yet, but looking at them in the crafting menu they look slightly lower rez than the icons that come with GAMMA, any thoughts on an upscaled option?

was planning to just ai upscale them for my personal use and see how they end up looking

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william7733
william7733 - - 49 comments

does anybody know how to get the base game backpacks to have a "repair_type"? the little "light" text on each icon is throwing off my consistency with he base game backpacks :(

while editing the backpacks for my personal use i realized, really like the idea of backpacks slowly wearing down over time and needing repairs, or maybe taking damage every time your torso takes damage.

having different backpacks as medium or heavy repair types and needing the corresponding armor kits to repair would add a realistic loop for maintaining backpacks, and actually deciding which backpacks you want to take with into what situations.

currently you just get the best backpack you can and it lasts forever. i think this idea though would be better for a whole separate mod that adds degradation to base game backpacks and give them repair types, having a built in compatibility patch for this mod.

please PurpleSkyGuy would you consider doing this?

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not_ur_mother
not_ur_mother - - 48 comments

good mod

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