This simple *.pk3 file edits out the frustrating drop rate limiter from the orginal script files. Enemies now drop ammo and health pickups as frequent as in the base game, making Breakthrough much more enjoyable.

For some reason ammo drop rates on mission 1-3 don't seem to increase. For that reason you now spawn with an additional Thompson in your arsenal. Health flasks do drop more frequently though.

You now also begin mission 3-3 with a scoped rifle which makes way more sense for a big chunk of the map layout.


How to use:
Simply put the 'ZZZ_more_ammo_health.pk3' file into your 'maintt' folder and you're good to go. The changes should take effect when starting a mission from the beginning.

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More ammo and health drops

More ammo and health drops

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Simply put the 'ZZZ_more_ammo_health.pk3' file into your 'maintt' folder and you're good to go. The changes should take effect when starting a mission...

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Nipless
Nipless - - 160 comments

I noticed a lack of ammo but assumed it was due to the hard difficulty; nevertheless, it became an issue on levels like Anzio, when I had emptied all of my guns and not a single npc dropped ammo.

It's definitely an experience.

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ReiKaz316
ReiKaz316 - - 51 comments

Thank you for fixing MOHAA: Breakthrough !!!

Reply Good karma Bad karma+2 votes
trabuco
trabuco - - 51 comments

Literally fixes a broken game, great job my man!

Reply Good karma Bad karma+3 votes
FoxFort
FoxFort - - 1,553 comments

Nice! After several years I started a new replay, i forgot how annoying is to have very little ammo. While AI Aimbots non stop.

Reply Good karma Bad karma+3 votes
Guest
Guest - - 693,779 comments

Great job! finally i can play game with ammo.

i hope someday you can fix ammo and item problem perfectly.

again thanks to this fix!

Reply Good karma Bad karma+2 votes
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