Varena NeoGK v1.1 (final patched release)
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This MP-only Native modification (compatible with NeoGK) is named after a server whose legacy is continued and preserved in the client-side module. It provides its users with many new features, as it enhances their gameplay and enriches their experience everywhere in Native, not only on one server. The module is dedicated to all Varena fellows who joyfully spent their time on the server and have followed my work.
Current stable release: v1.1 (final patched update)
WSE usage: not recommended and discouraged (has many shortcomings and bugs which are not present in vanilla)
Recommended language: English (non-Latin scripts not supported now in addition to rarer derivatives of Latin characters)
Installation: go to Warband directory (Steam path: C:\Program Files (x86)\Steam\steamapps\common\MountBlade Warband/ non-Steam path: C:\Program Files (x86)\Mount&Blade Warband) and enter Modules folder. Then extract the zipped folder there, but make sure to have no collision with another folder named 'Native' (if there is, it can be renamed temporarily, for example, as 'Nativecopy').
Note: this module is not meant to be hosted server-side.
v1.1
*Khergit Lancers are counted as infantry (Dismounted Lancers) due to an engine bug taking the class from SP
**Disabled in Invasion for obvious reasons - slaying bots is easy and would spam the killfeed/ display inflated amount of kills
Make sure to report any bugs below!
Known bugs (as of patched v1.1):
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The description has been appended to the main post.
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other page and now for 50 characers to make up bla bla bla bla bla bla bla bnla bla bla bla blabla he tkid hifhs dohsndkf shsik sjsh jffhds
Hello dude. I have own diplomacy-vanilla mod. I want to add flaming arrows.
How can i do it?
Hi there, sorry for the belated reply, I have not checked the site for 9 months. If you want arrows to burst fire when they hit the ground, the vanilla engine supports that; however, if you want them to leave a fiery trail in the air, you will need WSE/ WSE2. The source code of flaming arrows can be found on TW forums as it is publicly available. Then, all you have to do is implement it into your own mod.
thank you so much dude. that fire arrows same with multiplayer neogk mod?
What do you mean by that? The fire arrows found in Varena NeoGK can be easily remade/ imitated in your mod, just do what I suggested above. You can also add a burning effect of characters to it, just refer to TW forums in that case.