The team behind this project is introducing The Lord of the Rings: The Battle for Middle-Earth franchise to a brand new game engine - Unreal Engine 4. Relive the magic that made this franchise stand out in the RTS genre in glorious high definition.
Unlike other projects that are modifications made to the original SAGE engine, The Battle for Middle-Earth: Reforged is being completely rebuilt in every aspect in Unreal Engine 4. Prepare for a completely new experience in the greatest addition to The Battle for Middle-Earth franchise that has ever been attempted.
The Battle for Middle-Earth: Reforged is a non-commercial fan project currently under development.
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It's been a long time since our last update and we've been working so hard that accidentally we disturbed the balrog from its slumber. Although he did cause some harm, we managed to put him back to sleep. To our surprise our urveillance cameras captured him in detail and it would be a great shame not to share the footage with everybody. Please, enjoy the video below!
Primarily known as Durin's Bane, the demon of fire and shadow is among the most powerful and captivating characters of Middle-earth. Making him was a big challenge most notably for our best 3D sculptor, animator and VFX designer, although all work on him was difficult.
The balrog may be the most difficult character to make as he is a huge winged monster that constantly generates large amounts of particle effects - darkness, which is essentially a cloud of smoke, shrouds him, often revealing his arms and head, and, of course, flames on his back. But even that isn't all as his weapons are flaming too.
In game Durin's Bane is a playable character accessible through a well-known Spellbook special power. The balrog will remain largely the same character - a mighty monster of many abilities such as whip strike and fiery breath.
Stay tuned for the next and so far the biggest update that will cover our progress of many months.
BFME: Reforged Team
Enjoy the recently released Current progress 5 video. Look through the article to get additional details.
The time has come to show you some of the gameplay, for the first time ever. Enjoy watching in 4K!
The time has come for the community to witness the work over Isengard buildings!
Can you release the game with maybe 2 or 3 factions meanwhile you keep completing the rest of the game or do you need it all completed as one file as you cant make changes?? tbh everyone just wants to play skirmish so having 2 factions will keep everyone busy while waiting for the rest of the game.
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love from south korea
Good afternoon, I wanted to ask you, how many maps and factions are you going to see in the end in the game? I'm sure you are working as hard as you can to make a great game. I look forward to hearing from you.
How long will it take until bfme reforged comes out?
Are you going to work on it longer than the original team who made it?
Don't go overboard with the visual details please.
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You are doing very difficult and important work. Wish you luck!
But, for the sake of balance, it would be nice if you:
- we would strengthen berserkers in health (up to 300), and add self-healing and resistance to fear to them;
- Wargs, on the contrary, would weaken their health (up to 200) and remove self-healing.
All this would make online matchups like Mordor-Isengard and Isengard-Gondor more balanced.
I believe in yall. It'll be worth it when it's finished. You got this!!!
KAT MU DAH!
when bro bro when nothing will ever be perfect. this looks like it is when ive been waiting for 5 years... :(
I've been waiting for this mod since the release of the first trailer, can I ask when the beta or at least the alpha version will be released?
the art and pictures are nice, but it would like at least another gameplay video
Thank you in advance for your reply :)
We hope to release a new gameplay video in the first two quarters of 2024