This mod is capable of satisfying everyone's Star Wars dreams.

OJP Enhanced emerged many years ago as a project to boost the capabilities of JKA. After many years of additional work such capabilities have been increased enabling a complete Star Wars experience. Such capabilities include:

Character: Special Character(Droideka).

Abilities: Health, Armor, Strength, and Agility.

Force: Basic Powers (Jump,Speed,See), Kinetic Powers (Push, Explode, Pull, Implode), Lightsaber Skills (Fast, Medium, Strong, Fast-Medium, Medium-Strong, Dual, Staff, Defend, Throw).

Other Force: Miscellaneous Powers (Heal, Midichlorian Manipulation), Telekinetic Powers (Grip, Grasp), Status Powers (Absorb, Dissipate, Protect, Barrier), Energy Powers (Lightning, Judgement, Drain, Sever), Influence Powers (Confusion, Corrupt, Stasis, DeathSight), Other Status & Energy Powers (Rage, Extreme, Destruction, Burst).

Lightsaber: RGB standard, dual, and staff sabers.

Light Weapons: Other Pistols/Gauntlets (K-16, S5-H, B-I, B-R), Blaster Pistols (DL-44, DH-17, DC-17, W-34), Blaster Rifles (E-11, A280, DC-15S, E-5B), Blaster Carbines (BC, EE-4, BC-W, CO), Ion/Flame/Ice Carbines (DEMP2, DC-24, DC-17P, CR-25), Stun Baton.

Heavy Weapons: Sniper Rifles (DXR-6, Cycler, DLT-20A, E-5S), Repeater Rifles (TL-50, DLT-18, DC-15A, T-21), Blaster/Flechette Shotguns (FC-1, CR-1, DBA, ACP), Conc/Rotary Cannons (Stouker, Z-6, Z-12, LJ-70), Rocket/Grenade Launchers (PLX-2M, PMG, PLX-1, E-60R).

Explosives: Grenades (Thermal, Incinerary, Dioxis, Ion), Mines (Thermal, Incinerary, Dioxis, Ion), Bombs (Thermal, Incinerary, Dioxis, Ion).

Items: Standard Items (Bacta Canister, Shield Booster, TD2.3 Electrobinoculars, Grapple Hook), Advanced Items (Force Field Projector, Training remote, Sentry Turret, E-Web Blaster Cannon), Standard & Advanced Throwers (Flame, Dioxis, Ice, Electro, Beam, Orbital), Status Change (Cloak Generator, Shield Generator, Overload).

Other Items: Jetpacks (Z-6M, Z-6B, RT Space, JT-12M, JT-12W, RB), Backpack Rockets (Thermal, Incinerary, Concussion), Squad Teams (Empire, Rebellion, Mercenaries, Confederacy, Republic, Mandalorian).

Vehicles: Vehicle Mount (74-Z, Tauntaun, Swoop-MP, AT-ST, Landspeeder, Rancor, AT-AT, Snowspeeder, Skiff, TIE Fighter, X-Wing, TIE Interceptor, TIE Bomber, Y-Wing, A-Wing, T-4A, YT-1300, Firespray-31O, Stap, Swoop, Eopie, AAT, AT-PT, Mark-1, Hailfire, AT-TE, N-1, Vulture, ARC-170, Tri-Fighter, Hyena, V-Wing, Delta-7, STHPD, LAAT, Firespray-31N).

Bots: Classes setup including (Assault, Support, Officer, Specialist, Aerial, Gunner, Infiltrator, Hunter, Enforcer, Demolition, Grenadier, Incinerator, Freezer, Warrior, Jedi Knight, Jedi Master, Sith Assasin, and Sith Lord.

Gametypes: Cooperative/Single Player, Free for All, Team Free for All, Capture the Flag, Capture the Ysalamiri, Jedi Master, Holocron Free for All, Duel, Powerduel, and Siege (Under Work).

Maps: All JK2 and JKA.

Many bugs fixed which I cant even remember.

Two versions included:

1) Standard, which includes only the OJP fundamental assets.

2) Expanded, which includes the OJP fundamental assets previously mentioned and assets from the KOTF expansion such as new characters (all KOTF characters), new maps (all KOTF maps), sabers (all KOTF sabers).

THANK YOU VERY MUCH TO THE CURRENT AND OLD MEMBERS OF THE JK COMMUNITY, JKG, MB2 AND KOTF TEAM. WITHOUT YOU, OPEN JEDI PROJECT ENHANCED UNIVERSE WOULD NOT BE A REALITY. ALL OF YOU CAN CONSIDER YOURSELVES TO BE COAUTHORS OF OPEN JEDI PROJECT ENHANCED UNIVERSE.

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This mod is capable of satisfying everyone's Star Wars dreams.

OJP Enhanced Universe emerged many years ago as a project to boost the capabilities of JKA. After many years of additional work such capabilities have been increased enabling a complete Star Wars experience. Such capabilities include:

Character: Special Character(Droideka).

Special Character

Abilities: Health, Armor, Strength, and Agility.

Force: Basic Powers (Jump,Speed,See), Kinetic Powers (Push, Explode, Pull, Implode), Lightsaber Skills (Fast, Medium, Strong, Fast-Medium, Medium-Strong, Dual, Staff, Defend, Throw).

Basic Powers

Kinetic Powers

Other Force: Miscellaneous Powers (Heal, Midichlorian Manipulation), Status Powers (Absorb, Dissipate, Protect, Barrier), Influence Powers (Confusion, Corrupt, Stasis, DeathSight), Telekinetic Powers (Grip, Grasp), Energy Powers (Lightning, Judgement, Drain, Sever), Other Status & Energy Powers (Rage, Extreme, Destruction, Burst).

Miscellaneous Powers

Status Powers

Influence Powers

Telekinetic Powers

Electricity Powers

Consumption Powers

Other Status & Energy Powers

Lightsaber: RGB standard, dual, and staff sabers.

Light Weapons: Other Pistols/Gauntlets (K-16, S5-H, B-I, B-R), Blaster Pistols (DL-44, DH-17, DC-17, W-34), Blaster Rifles (E-11, A280, DC-15S, E-5B), Blaster Carbines (BC, EE-4, BC-W, CO), Ion/Flame/Ice Carbines (DEMP2, DC-24, DC-17P, CR-25), Stun Baton.

Other Pistol/Gauntlet

Blaster Pistol

Blaster Rifle

Blaster Carbine

Ion/Flame/Ice Carbine

Heavy Weapons: Sniper Rifles (DXR-6, Cycler, DLT-20A, E-5S), Repeater Rifles (TL-50, DLT-18, DC-15A, T-21), Blaster/Flechette Shotguns (FC-1, CR-1, DBA, ACP), Conc/Rotary Cannons (Stouker, Z-6, Z-12, LJ-70), Rocket/Grenade Launchers (PLX-2M, PMG, PLX-1, E-60R).

Sniper Rifle

Repeater Rifle

Blaster/Flechette Shotguns

Conc/Rotary Cannon

Rocket/Grenade Launcher

Explosives: Grenades (Thermal, Incinerary, Dioxis, Ion), Mines (Thermal, Incinerary, Dioxis, Ion), Bombs (Thermal, Incinerary, Dioxis, Ion).

Explosives

Items: Standard Items (Bacta Canister, Shield Booster, TD2.3 Electrobinoculars, Grapple Hook), Advanced Items (Force Field Projector, Training remote, Sentry Turret, E-Web Blaster Cannon), Standard & Advanced Throwers (Flame, Dioxis, Ice, Electro, Beam, Orbital), Status Change (Cloak Generator, Shield Generator, Overload).

Standard Items

Advanced Items

Standard Thrower

Advanced Thrower

Status Change

Other Items: Jetpacks (Z-6M, Z-6B, RT Space, JT-12M, JT-12W, RB), Backpack Rockets (Thermal, Incinerary, Concussion), Squad Teams (Empire, Rebellion, Mercenaries, Confederacy, Republic, Mandalorian).

Jetpacks

Backpack Rocket

Squad Team

Vehicles: Vehicle Mount (74-Z, Tauntaun, Swoop-MP, AT-ST, Landspeeder, Rancor, AT-AT, Snowspeeder, Skiff, TIE Fighter, X-Wing, TIE Interceptor, TIE Bomber, Y-Wing, A-Wing, T-4A, YT-1300, Firespray-31O, Stap, Swoop, Eopie, AAT, AT-PT, Mark-1, Hailfire, AT-TE, N-1, Vulture, ARC-170, Tri-Fighter, Hyena, V-Wing, Delta-7, STHPD, LAAT, Firespray-31N).

Original Vehicles

Prequels Vehicles

Bots: Classes setup including (Assault, Support, Officer, Specialist, Aerial, Gunner, Infiltrator, Hunter, Enforcer, Demolition, Grenadier, Incinerator, Freezer, Warrior, Jedi Knight, Jedi Master, Sith Assasin, and Sith Lord.

Menus: Force Powers/ Skills setup

General

Character

Abilities

Force

Other Force

Lightsaber

Light Weapons

Heavy Weapons

Explosives

Items

Other Items

Vehicles

Gametypes: Cooperative/Single Player, Free for All, Team Free for All, Capture the Flag, Capture the Ysalamiri, Jedi Master, Holocron Free for All, Duel, Powerduel, and Siege (Under Work).

Maps: All JK2 and JKA.

Many bugs fixed which I cant even remember.

Two versions included:

1) Standard, which includes only the OJP fundamental assets.

2) Expanded, which includes the OJP fundamental assets previously mentioned and assets from the KOTF expansion such as new characters (all KOTF characters), new maps (all KOTF maps), sabers (all KOTF sabers).

Moddb.com

THANK YOU VERY MUCH TO THE CURRENT AND OLD MEMBERS OF THE JK COMMUNITY, JKG, MB2 AND KOTF TEAM. WITHOUT YOU, OPEN JEDI PROJECT ENHANCED UNIVERSE WOULD NOT BE A REALITY. ALL OF YOU CAN CONSIDER YOURSELVES TO BE COAUTHORS OF OPEN JEDI PROJECT ENHANCED UNIVERSE.

Updates

Updates

News

Please re download the mod latest versions either OJPEnhancedExpanded.zip or OJPEnhancedStandard.zip

Add file RSS Files
Open Jedi Project Enhanced Source Code (Only Developers)

Open Jedi Project Enhanced Source Code (Only Developers)

Full Version

Please Compile the files included in the Zip file with Microsoft Visual Studio. UPDATED 14/05/2024

Open Jedi Project Enhanced Expanded

Open Jedi Project Enhanced Expanded

Full Version 18 comments

Please Copy the files included in the Zip file into your C:\Program Files (x86)\LucasArts\Star Wars Jedi Knight Jedi Academy\GameData folder and execute...

Open Jedi Project Enhanced Standard

Open Jedi Project Enhanced Standard

Full Version 86 comments

Please Copy the files included in the Zip file into your C:\Program Files (x86)\LucasArts\Star Wars Jedi Knight Jedi Academy\GameData folder and execute...

Post comment Comments  (0 - 10 of 273)
Mandalore1st Creator
Mandalore1st - - 260 comments

Update 39 14/05/2014

1)Fixed force repulsion/attraction configuration, now allowing to configure explode and pull as well as implode and push independently.

2)Fixed flags necessary to animate single player/cooperative map animations.

3)Fixed fighter vehicles now not exploding at low speeds such as during take off or landing.

Reply Good karma+2 votes
Mandalore1st Creator
Mandalore1st - - 260 comments

Update 38 07/05/2023 (Fixes)

1)The bugs resulting in the collapse of the force powers menu have been removed.

Reply Good karma+2 votes
Mandalore1st Creator
Mandalore1st Creator
Mandalore1st - - 260 comments

PLEASE RATE THE MOD!!! THANK YOU

Reply Good karma+2 votes
Mandalore1st Creator
Mandalore1st - - 260 comments

This mod is capable of satisfying everyone's Star Wars dreams.

Please re download the mod latest version OJPEnhancedStandard.zip, 06/05/2024, PLEASE RATE THE MOD!!!.

OJP Enhanced emerged many years ago as a project to boost the capabilities of JKA. After many years of additional work such capabilities have been increased enabling a complete Star Wars experience. Such capabilities include:

Character: Special Character(Droideka).

Abilities: Health, Armor, Strength, and Agility.

Force: Basic Powers (Jump,Speed,See), Kinetic Powers (Push, Explode, Pull, Implode), Lightsaber Skills (Fast, Medium, Strong, Fast-Medium, Medium-Strong, Dual, Staff, Defend, Throw).

Other Force: Miscellaneous Powers (Heal, Midichlorian Manipulation), Telekinetic Powers (Grip, Grasp), Status Powers (Absorb, Dissipate, Protect, Barrier), Energy Powers (Lightning, Judgement, Drain, Sever), Influence Powers (Confusion, Corrupt, Stasis, DeathSight), Other Status & Energy Powers (Rage, Extreme, Destruction, Burst).

Lightsaber: RGB standard, dual and staff sabers.

Light Weapons: Other Pistols/Gauntlets (K-16, S5-H, B-I, B-R), Blaster Pistols (DL-44, DH-17, DC-17, W-34), Blaster Rifles (E-11, A280, DC-15S, E-5B), Blaster Carbines (BC, EE-4, BC-W, CO), Ion/Flame/Ice Carbines (DEMP2, DC-24, DC-17P, CR-25), Stun Baton.

Heavy Weapons: Sniper Rifles (DXR-6, Cycler, DLT-20A, E-5S), Repeater Rifles (TL-50, DLT-18, DC-15A, T-21), Blaster/Flechette Shotguns (FC-1, CR-1, DBA, ACP), Conc/Rotary Cannons (Stouker, Z-6, Z-12, LJ-70), Rocket/Grenade Launchers (PLX-2M, PMG, PLX-1, E-60R).

Explosives: Grenades (Thermal, Incinerary, Dioxis, Ion), Mines (Thermal, Incinerary, Dioxis, Ion), Bombs (Thermal, Incinerary, Dioxis, Ion).

Items: Standard Items (Bacta Canister, Shield Booster, TD2.3 Electrobinoculars, Grapple Hook), Advanced Items (Force Field Projector, Training remote, Sentry Turret, E-Web Blaster Cannon), Standard & Advanced Throwers (Flame, Dioxis, Ice, Electro, Beam, Orbital), Status Change (Cloak Generator, Shield Generator, Overload).

Other Items: Jetpacks (Z-6M, Z-6B, RT Space, JT-12M, JT-12W, RB), Backpack Rockets (Thermal, Incinerary, Concussion), Squad Teams (Empire, Rebellion, Mercenaries, Confederacy, Republic, Mandalorian).

Vehicles: Vehicle Mount (74-Z, Tauntaun, Swoop-MP, AT-ST, Landspeeder, Rancor, AT-AT, Snowspeeder, Skiff, TIE Fighter, X-Wing, TIE Interceptor, TIE Bomber, Y-Wing, A-Wing, T-4A, YT-1300, Firespray-31O, Stap, Swoop, Eopie, AAT, AT-PT, Mark-1, Hailfire, AT-TE, N-1, Vulture, ARC-170, Tri-Fighter, Hyena, V-Wing, Delta-7, STHPD, LAAT, Firespray-31N).

Bots: Classes setup including (Assault, Support, Officer, Specialist, Aerial, Gunner, Infiltrator, Hunter, Enforcer, Demolition, Grenadier, Incinerator, Freezer, Warrior, Jedi Knight, Jedi Master, Sith Assasin, and Sith Lord.

Gametypes: Cooperative/Single Player, Free for All, Team Free for All, Capture the Flag, Capture the Ysalamiri, Jedi Master, Holocron Free for All, Duel, Powerduel, and Siege (Under Work).

Maps: All JK2 and JKA.

Many bugs fixed which I cant even remember.

2 versions included:

1) Standard, which includes the OJP fundamental assets.

2) Expanded, which includes the OJP fundamental assets previously mentioned and assets from the KOTF expansion such as new characters (all KOTF characters), new maps (all KOTF maps), sabers (all KOTF sabers).

THANK YOU VERY MUCH TO THE CURRENT AND OLD MEMBERS OF THE JK COMMUNITY, JKG, MB2 AND KOTF TEAM. WITHOUT YOU, OPEN JEDI PROJECT ENHANCED UNIVERSE WOULD NOT BE A REALITY. ALL OF YOU CAN CONSIDER YOURSELVES TO BE COAUTHORS OF OPEN JEDI PROJECT ENHANCED UNIVERSE.

Reply Good karma+2 votes
Mandalore1st Creator
Mandalore1st - - 260 comments

Large Update 06/05/2024

1)Added many new force powers totaling 25+ force powers.

2)Added many new weapons totaling 60+ weapons.

3)Added many new items totaling 20+ items.

4)A huge amount of changes difficult to remember

Reply Good karma+2 votes
TheEternalTornado
TheEternalTornado - - 1 comments

so after launching the game it consistently crashes if I go to controls or when I reach the lightsaber customization section of character creation. I've tried both the expanded and standard versions of the mod and both have the same issue. Anyone had this problem or know how to fix it?

Note that I am playing through the steam version. And I installed it by placing the contents of the zip file into my GameData folder located at C:/Programfiles(x86)/steam/steamapps/common/JediAcademy/GameDate

Update: I tried launching multiplayer and going to setup/mods and selecting ojpenhanced. This actually worked... for multiplayer :/
I tried the same thing for single player and my previous issue persisted. heeeellllppppp meeeeeeeeeeee


(apologies if you see this post twice, I got on my account and reposted it as I accidentally did it as a guest before)

Reply Good karma Bad karma+1 vote
Mandalore1st Creator
Mandalore1st - - 260 comments

By the way a huge update will be available soon with 50 new guns and many more vehicles that have become available, if i delay it a bit more i could make more force powers and gadgets available as well

Reply Good karma+1 vote
Mandalore1st Creator
Mandalore1st - - 260 comments

First of all, the direct launcher works without issue with the 2 CD versions of the game, I have heard of previous issues with STEAM, but of course you can always load the mod via the game. OJP only includes the MP engine, the reason it shows up as SP as well is because OJP includes the cooperative gametype which lets you play through JK2 and JKA SP maps but without all the specific effects from the SP engine. Cooperative means that a friend can join you in the SP maps

Reply Good karma+1 vote
Mandalore1st Creator
Mandalore1st - - 260 comments

Update 36 26/11/2023 (Fixes)

1)Crashes resulting from the Vehicle Mount gadget fixed with it correctly spawning the vehicle.

2)Crashes resulting from the Remote Training Droid fixed with these correctly identifying the enemies

Reply Good karma+1 vote
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