Adds plenty more decorative props and other functional items like lights, doors, storage, artifacts display and more.
More decorative props (see images below) and other functional items like lights, doors, storage, artifacts display and more. All can be crafted or bought from different vendors. See Changelog at the bottom for full list of changes.
REQUIRMENTS
** TESTED ONLY FOR EFP AND GAMMA ** but should work with other modpacks.
DECOR
Because I don't want to write a comprehensive list of all items, here's this UI image for all this mod includes:
LIGHTS
All light sources use batteries, and all of them last two weeks. None has volumetric light enabled, so no more fuggy clouds inside the base. Image of each light and their temperatures:
UPDATE 1 (2024.4.17) CONTENT:
VENDORS
- Lights, graves and storage are sold by all factions. **biggest storage of 700kg requires supply lvl 3**
- shooting targets, gun parts, all trophies and maps: Duty, Clear sky and Freedom.
- Billiard table, guitar, radio, Box TV, all posters and picture frames: Freedom and Clear sky.
- Anomalous plant, clinical equipment, microscope, psi helmet, mechanical junk, stretcher, lead box, Artifact display and all metal tables: Ecologists.
- Everything else is sold by Stalkers, Bandits, sin and renegades. **Walls require supply lvl 2**
FAQ/PS
-
I can't place lights, posters, etc. correctly!
- >> For everything hung on walls or ceilings toggle surface alignment to surface, not player. If you don't know how to, then go to MCM settings and look for Hideout Furniture, change the setting "switch between alignment modes: surface and player" to your preferred shortcut and try it.
-
Rug crashes game when I drop it plz help.
- >> It's because the rug had no physics and the engine doesn't like that. It's to make it easier to put stuff on top of it. So just don't drop it.
-
I can't rotate furniture or use advanced mode!
- >> You need to enable debug mode to use advanced features in HF. (Not needed if you use HF latest update v2.3.0).
-
Artifacts are invisible/don't appear in the display!
- >> You need to equip your detector for them to show. I couldn't find a good way to make them stay permanently visible without affecting all artifacts in the zone. But if you don't mind that, then you can use SOC-STYLE ARTEFACTS mod.
-
How do I pick up doors?
- >> You have to break them with melee (shooting works but requires a lot of bullets), you can't pick them back up. They are cheap to craft so make a new one.
-
None of the doors fit my base's doorframe!
- >> Door frames around the zone differ widely from one another. Because I can't make hundreds of doors to fit each one, I've made each of the 5 doors approximate every few doorframes from around the zone. If a door doesn't fit you base's frame, simply use the door with the closest size. This will work because the collision box for each door is smaller than the actual door so they wouldn't get stuck on walls.
-
How do I stop NPCs from opening doors?
- >> Set "not_for_npc" to true in hf_doors.ltx located in gamedata\configs\scripts
-
Any craftable Furniture?
- >> As of Update 2: Yes, all props are craftable.
-
Russian translation?
- Even More Hideout Furniture RU translation
-
Is it safe to add/remove/update this mod mid save?
- Yes it's safe in all cases. Though before uninstalling the mod make sure to pick up all placed props beforehand.
CHANGELOG
UPDATE 1 (2024.4.17):
- Fix UI resolution.
- fix SSP-99M Suit collision box.
- added a warning for dropping the unholy rug.
- Added MORE POSTERS (only 2)
- Tested and optimized for GAMMA.
- Added 4 craftable functional doors.
- Added 6 craftable walls, wood and metal.
- Added a craftable Chernobylite style divider.
- Added craftable defense utilities (barricades and shields).
- Added 7 new types of storage.
- Added an artifact display.
- Restructure into FOMOD format.
UPDATE 1.1 (2024.4.22):
- Fixed Artifacts display not returning to player when picked up. (doesn't work on displays placed prior to this fix).
- Optionally make sinks functional through Fillable Canteens mod.
- Correct display offsets for abnormal artifacts positions for people who use "Fixed Artefacts Colision and Visuals 1.0.1" mod.
- Added a shower and a toilet so people would stop shitting their pants about it.
UPDATE 2 (2024.5.3):
- Added optional crafting recipes for ALL furniture, now you must hunt for your trophies.
- Added a performance-friendly lights option for potato PCs. (if you have lights placed already prior to enabling this patch, pick them up and place them again for this to work).
- Doors, walls and the artifact display are now part of the essential files.
- Improved handling of wooden planks (Center of placement is now at the edge instead of the middle).
- Increased prices for all props that might improve your quality of life (e.g. all storages, lights and others I forgot) because this's STALKER.
- Added 2 more storage options (existing carton box functions now as a storage).
- Added a new interactive TV, a new slightly bigger door (176x300cm) and 4 more trophies--
- Fixed quirky/missing textures for some items, shadows from some lights and text typos.
Ooh, ooh, ooh! Exciting! Thank you for your work!
RU translation: Moddb.com
we are stalking so hard rn bros...
Agreed!
Thank you so much
Stalker.... These are very Exciting times!
Absolute CHAD. Thank you for the additional posters.
Any Chance to also add campfire?
why when you can use Placeable Campfire mod
People still struggle with campfire placing in this addon ;[
You can add your own, so if they hate my addon too much they will have an alternative ;p
If they hate your addon so much they can make their own. And yours adds real campfires, if I made one it'll be just decorative without functions. Not a great alternative if you ask me.
My god, this is phenomenal! Thank you so much!
Is there any chance you would consider adding a room divider?
Thank u. That's a neat idea, I'll definitely give it a try for future updates.
Dezzman, radio update with script wen ;[
People still asking for all.spawn patches for Radio Extended, i cri very hard.
Hello, I have a problem placing the ceiling lights and so on, instead of looking down (as they should be), they are turned up and I don't know how to install them correctly xD, please help
Look at the ceiling and make sure to toggle surface alignment to surface, not player.
Супер
Hi guys! is it just me or the icons looks weird in the debug menu? hehe
Strange, share an image if you can.
Sure thing! Here's the link for the image: Imgur.com
The image seems to be clipping or something particularly the SSP suit. I know that the problem is probably on my end but I have no idea what's causing the problem. Other than that, this mod is legendary! Thank you so much man! Cheers!
Try this: Drive.google.com
Overwrite the texture in gamedata\textures\ui
Mate! It works like a charm now! Thank you so much! You're a real lifesaver hehe. UI icons now look organized. Happy hunting man! Here's a screenshot of the now rectified icons you sent to me yesterday: Imgur.com
Thanks a lot man! Cheers :)
10/10! AWESOME SAUCE!
lets sims stalker go on :D nice work Bro. Maybe u can add walls? to start diging hideout in center of map :P
Hello, author.
Thank you for your addon.
Question: is it possible to make a door to close the doorway and work: "open / close"?
Thanks in advance for the answer!
Здравствуйте, автор.
Спасибо Вам за ваш аддон.
Вопрос: а можно ли сделать дверь, чтобы она закрывала дверной проём и работала: "открыть / закрыть"?
Заранее спасибо за ответ!
So about the doors... I figured it out. They're now included.
Will you add my translation in main addon?
I'm not so sure because I might not find someone to translate future updates.
I am russian speaker. And I translate every new addon, which is not translated.
(buried)
you are a Ukrainian refugee and you live in Germany and at the same time you constantly support the Nazi regime in Kiev. Can I believe your Russian translation?
Jesus, is there always something itching inside of you to bring this **** up into videogame comments at any chance?
Неугомонные опять телевизора пересмотрели и лезут.
His translation is okay, the only thing I'd change is "фурнитура" for "мебель", more talkative term (just imo).
Also, yandex translator is usually doing much better job than google in en-ru/ru-en translation. You can almost always trust it if you want a 1 word or simple sentence translation ;]
lmaooooo!Neo-Nazis in ukraine and russia bro..open ur eye's.
War or not.
Fregat: Great addon! Thanks!
Heya! Idk if this is part of the mod or not... but I cannot rotate the furniture. When I place a sink item, it is placed sideways and I haven't been able to fix it
Some items require toggling surface alignment to "surface" to be placed correctly, like sinks, posters and lights. If some object are placed abnormally to you then try toggling between surface and player and see what fits.
Rotating and advanced settings in Hideout furniture in general never worked for me unless I enabled debug mode. I've heard about this problem plenty times before on efp discord, I don't know if it's the modpack or the mod itself but try enabling the debug mode.
I think we really need shields and panels to close openings and windows....
pls add rus translate
Stalker_Boss shared one in the comments, see the second comment.
Where is that house in the screenshots?? I usually make my base in the abandoned house in Zaton, but with all these new props I'm not gonna have room!!
10/10 btw we needed an update!
Thanks! It's the place where Magnum the duty's mechanic is stationed at.
Damnnnn. I just haaaave to be a Merc lol
Are you kidding me? Dead City is a hideout-furnishing heaven.
Hello! Thanks for the great addition to the furniture - I downloaded it, installed it - everything works great!
P.S. - could you add water pumps? (from the mod "FILLABLE CANTEENS" by HarukaSai)
Good to hear.
Water pumps from fillable canteens are already implemented as placeable furniture, just not easily accessible. Open the Creative Mode menu from HF and look for Placeable_water_pump. If the creative mode menu didn't pop up for you, enable debug mode and try again.
Now we just need wooden panels to seal those windows
HOHO this mod is BEAUTIFUL, exactly what I've been looking for since hideout furniture got released, excellent mod my dude!
thank you,,,
got error for dropping the rug can you please fix
It's because the rug had no physics and the engine doesn't like that. I made it that way to make it easier to put stuff on top of it. So just don't drop it.
Idk if intended but all of those thing are lie 15 roubles from traders.
Yes it's intended. Clutter and furnishing necessities are cheap for convenience. There are expensive stuff like some trophies or medical equipment and others I can remember. Depending on what modpack you use prices may differs.