Fast pace cellshading flying action. Soar the skies as you take on the most vicious enemies above the ground. Experience an airborne adventure in an all new art style that will take you to something different and exciting. With the possibility to add just about anything you can imagine into the game, the sky it's not the limit. It's just the beginning.
A new update to show the progress after adding weapons bay in the J-31 aircraft
After a long delay, a new report is here, this time to talk about improvements in the environment.
It is almost time, Vector Thrust will most likely release in the next 24 hours
The release has been set, get ready it will be the end of June.
A report on Vector Thrust's preliminary campaign; the revamp of the Alpha campaign build.
It’s been a while, but work on the Vector Thrust Realism Project continues.
Background information on the Legion, the unsanctioned peacekeepers of Vector Thrust's world.
Background on the Kingdom, Vector Thrust's primary setting.
An introduction to Vector Thrust's setting and a history of World War III.
I'm 90% sure that this BS was a lag fest, however it works for now...Hopefully. That and I've made people's ears bleed. Oh well.
So, I've seen a fair few skins, in the past and now, that use bad skin names. Bad as in, so generically named they're asking for conflict. I intend to...
This is an important announcement to warn the development of the new mechanics is complete.
Some details on how I make my textures, especially specular maps.
Nothing flashy this time, no screens nor new aircrafts reveals, this time is just to talk about what will be the new mechanics.
After seeing all of you interested in modding the color of the afterburner made me interested in sharing how to make new effects.
Recent message interception by the Kasael Bureau of Intelligence. Added to Archive 52B in Case-1152T, "BASKET WEAVER" for potential use in ongoing attempts...
A delayed report that this time came a lot later than the featured aircraft.
This tutorial is about one on one of the staples of arcade action flight simulation games- that is, the Bomber Intercept mission.
Maybe too slow, but step by step VT moving towards the definitive early access release
An overview of all the steps required to make an aircraft, from the first line in the drawing boards to the first kill. (in game)
When the Daggerfalls, the Captains of the world's navies will once again rise to action with or against you. These are the ships which they will claim...
Intercepted transmission from Legionnaire ███████ "Overton" ██████, working on assignment with Saint Kalune's Intelligence Agency...
A step forward in enabling the missions of your dreams come true.
AI Evolved! But also AI devolved! Because it has to give at least some chance to the starting players.
After returning from a trip from almost the other side of the world, VT development is now ready to be in full throttle again.
The winner of the contest that asked the community to submit their own designs is finally announced. Were you expecting this one or it was a surprise?
The most popular modern air superiority fighter, including the most of the known variants.
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