multiSchism
Patchsmall wad made to run zdoom multiversy with Schism wad fixed some compatibility issues mods must be carefree in this pray to work zdoom multiversy Schism...
have you ever thought of playing doom, heretic and hexen as if it were the same game so this is what zdoom multiversy with all enemy classes and weapons, even with addons that include heretic and hexen maps and constumization maps play doom as if they were heretic maps or play hexen maps as if they were maps for doom, etc. Compatible with any mappack for doom 2
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small wad made to run zdoom multiversy with Schism wad fixed some compatibility issues mods must be carefree in this pray to work zdoom multiversy Schism...
second map test a simple map of the upcoming zdoom multiversy mod campaign
changelog corrected textures error doom 64 textures temporarily removed added different weapon sprites for each class hexen ammo gain classes has been...
strife maps still in testing phase more playable (except hexen classes) a correction missing in the maps and adding constomization change and maps still...
a trial version for hacx tc maps before the next zdoom multiversy release still doesn't work completely missing some key adjustments on the maps
fist map test a simple map of the upcoming zdoom multiversy mod campaign
This is a modification of ZOMBIES TC, a pretty much ancient and outdated total conversion for Doom II. Aside from packaging this mod up nicely for use...
I am working on a mod/tc of the videogame "Zombies Ate My Neighbors" in a first person shooter enviroment, using the GZDoom plataform, still needs a lot...
The concept is simple, thrust into a sudden black-out and the ever approaching presence of the Screecher, Creeper and Stalker; you must take your lantern...
Silent Hill 3 in Doom 2 Description : "Silent Doom Hill" is a fan-made mod for Doom that retells the story of Silent Hill 3 through the eyes of Heather...
Brutal Quake v.1.666 By: DaBiDooM Chapter One: The Weapons Fx, Explosions, Particles... Project Coming Soon.
A xp/rank/reward/mobility modification with visual/sound/text notifications. Custom "Doom Exp Settings" menu, Improved Sounds & effects and More Gore!
with this i can load a herectic map but when start says game : doom instead game : herectic
is this still being worked on?
is about to be paused, I'm working on mods for other games
Texture issues are still there but not as bad as the first release.
Imgur.com
The sprites for weapons and the hud layout are messed up which I don't remember having this issue beofore. Is there a proper load order or something or am I using a version of GZ Doom that I shouldn't be using? I was testing in GZ Doom 4.6.0.
There are two "Hell on Earth" selectable from the menu. But it will crash if you load "Hellonearth". Why is it here twice?
Imgur.com
i found a way to fix the loading part.
erase the name zdoom on the pk3 file and it load.
Media.moddb.com
use image to correct texture error and hud
already all doom maps is not necessary to load
it's just to add more maps, I'll fix it
OK so Doom 2 has missing textures everywhere. Sigil can't even load. For some reason you cannot select an iwad before launch it just loads itself up and brings you to a menu with Doom Sigil Hexen Heretic, Why exactly is it that only the Hexen/Heretic levels load in this?
to fix the hud sbar 0 in the console
use texture menu to play with desired game textures doom, heretic and hexen currently running
hud menu to use desired hud normal (doom), heretic, hexen and strife
monster menu to choose enemies game type currently fucinating (strife works more due to the limitations of the monsters I don't recommend)
music menu to choose which game will be the soundtrack
decorate menu to choose which game the objects will be
and item menu choose which game will be the pickups
to resolve the texture error type d64textura 0 in the console.
iwad the mod is done in doom 2 to play maps from doom, tnt or plutonia load them later i recommend a modified wad only with the maps since mo already comes with textures, i'll put download some