Two small gameplay improvements if you play with the "Long repair" option.
Those who have played with the option of a long repair probably noticed that if you need to install a lot of upgrades on one thing, this option becomes a little sad. However, now, by holding the shift, you can select all the upgrades you need before passing it to the mechanic. The mechanic's working time with the equipment will increase proportionally. (Monkey patched)
And those who played with it even longer could encounter a bug when the mechanic did not give them their equipment. Simply because they were removed after updating its assortment. Bug fix is placed separately, because it may conflict with other addons (trade_manager.script ; fix on line 131)
Те, кто играли с опцией длительного ремонта, наверное заметили, что при необходимости установить несколько улучшений на одну вещь, эта опция становится немного грустненькой. Однако теперь, зажав shift вы можете выбрать все необходимые вам улучшения, перед тем, как передать её технику. Время работы техника со снаряжением пропорционально увеличится. (Monkey patched)
А те, кто играли с ней ещё дольше, могли столкнуться с багом, когда техник не отдавал им их снаряжение. А они просто удалялись после обновления его ассортимента, вот такие дела. Исправление бага помещено отдельно, т.к. может конфликтовать с другими аддонами (trade_manager.script ; фикс на 131 строке)
Thank you very much, now long repair makes more sense!
You're welcome!
Hero. Gj
Good hunting
Yes, here you are.
Bro is ******** high quality qol addons lately. Thank you :)
This is top tier! Now i can finally use delayed repair, but maybe is conflicting with grock repair overhaul, the option of random item condition on trader, i put this addon first and made the grock one work but i dont know if now the fix you made will work
🙏
If it s working after this fix then author is a total mad lad
Great work! xdd
when playing warfare as a bandit and any bandit trader dies, a the new trader that spawns will offer a task about a few guys looking for a group and needing a scout. it CTDs every time. its a vanilla bug. is it possible to fix?
here is the error
error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : D:\a\xray-monolith\xray-monolith\src\xrServerEntities\script_engine.cpp
[error]Line : 257
[error]Description : fatal error
[error]Arguments :
1 : [Lua] c:/anomaly/anomaly\gamedata\scripts\task_objects.script(123) :
LUA error: c:/anomaly/anomaly\gamedata\scripts\task_objects.script:123: attempt to call a nil value
Interesting. I'll take a look today
I fixed the CTD and I'm trying to finish the task to make sure everything is fine, but this is a very strange task and judging by Google, many people can't do it xd
The problem was in the wrong function name and in the task you need to walk with the guys until they shoot enough
Okay, I later tried to complete this quest again, staged a whole massacre and the quest was finally completed. But I got only 2,750 rubles lol
You can open the tm_warfare.ltx file at the gamedata/configs/misc/task path and replace this:
target_functor = sim_default_bandit_trader_task_target
by this:
target_functor = val_smart_terrain_7_4_bandit_trader_stalker_task_target
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10 of me easy,any idea how to set delay for encrypted takes time for pda just for immersive play nothing fancy just for vanila thank you very much that will be amazing if possible?
also notice some weird going on he actually sell me the item that i just pay him to repair for me little bitch! it was grooming nothing fancy,but never mind just to mention!
I hope this is included in the next Anomaly update.