Cumulative hotfixes for OXR Gunslinger Alpha v0.0.1
Previous versions are not required, latest version always contains all previous fixes.
Install by copying files to OXR Gunslinger directory and overwriting.
Changelog:
v0.1.12
- Implement impact grenade logic
- Add options page for shader options
- Add multitrackbar component
- Add blackout effect for night vision goggles during blowout
- Fix Shader Night Vision not recovering from blowout/emission glitching
- Fix Shader Night Vision not persisting on loading game
- Fix bug causing PDA to open after picking up quest items
- Fix bug causing PDA animation loop when using consumable while PDA is active
- Fix bug preventing user action after using consumable while unarmed
- Fix magnification change sound + animation playing on fixed magnification scopes
- Fix AN-94 hyperburst not working correctly
- Fix bug which prevented reloading with only bullet in the chamber
v0.1.11
- Fix issues with following weapons: RPG7, RGM-40, underbarrel grenade launcher attachments
- Fix misfire states for RPG7, it can explode when low condition now.
- Fix misfire state for grenade launchers
- Fix aim mode for RGM-40 not working correctly
v0.1.10
- Fix incorrect sound for weapon GL reload
- Fix inaccurate framecount
- Add menu options for animated pickup, hud fov
- Fix PiP issue with gauss rifle
- Fix render of lens flares
- Fix crash during One Shot quest, due to missing script exports
- Fix crash when encountering burers in Jupiter
- Fix bugged hud state when sprinting and activating PDA
v0.1.09
- Fix PiP scopes on vanilla R4 renderer
- Fix crash due to incorrect config for AN94 unload_mag animation
- Fix missing sound for unjam animation
v0.1.08
- Re-enable vanilla R4 renderer for low-end PCs and vanilla enthusiasts
- Fix ammo decrementing on quicksave/load
- Fix incorrect state while sprinting and using item
- Add missing arm textures (credits: xrmpe)
- Fix inconsistent behavior with weapon lights/lasers
- Fix some issues with heavy weapons: underbarrel grenade launchers, rg-6, rpg7
- Fix jammed inspect animations
- Fix incorrect unjam playing while weapon has upgrades installed
- Fix incorrect unload_mag animations while jammed for some weapons
v0.1.07
- Fix issue with consumable items script, causing hud to get locked
v0.1.06
- Feature: Improved PiP scopes. Scope viewport used for dual rendering is positioned accurately in the world, resulting in a more realistic render
- Fix flickering bug with PiP scopes
- Fix broken crosshair textures for PiP scopes
- Fix critical bug with weapon attachment state
- Updated configs for all weapons to correct aiming positions. Ever notice that some weapons in the original Gunslinger Mod were a bit off-center? Well, you won't anymore!
- Pulled in changes from parent OpenXRay project, including some multithreading optimizations
v0.1.05
- Fix dynamic hud fov for some scope attachments
- Fix missing empty reload sound for pistol+detector combo
- Fix various multiplayer bugs
- Fix bug preventing some animators from functioning
- Improved consistency of take item animation
- Allow more animations, first person death in multiplayer mode
- Minor fixes to scripts and configs
v0.1.04
- Increased reticle brightness for collimator sights
- Fixed torso animation getting stuck after dropping gun while shooting
- Add support for PiP position configs
- Add some PiP configuration tools in mixed build for modders
v0.1.03
- Fix regression with v0.1.02 causing binocular to crash on zoom
- Fix regression with v0.1.02 causing first person body model to be visible when shoot animation is cancelled
- Disabled debug_show_red_text command on release builds
- Updated multiplayer actor models motion references to fix crash when entering multiplayer game
v0.1.02
- Updated vanilla knife secondary attack third person anim, fix third person anim bug
- Fix shooting in third person
- Shader updates
- Fix wincheaster 1300 crash
- Fix first person body, gasmask overlay appearing during cutscenes
- New feature: Allow limited menu during cutscenes
- EXPERIMENTAL: Vanilla multiplayer restored, in semi-working state
v0.1.01
- Fix PDA mouse issues
- Disable noisy debug log (occlusion queries)
- Add keybind for inspect item (WIP)
- Fix pistol chamber in incorrect state during show animation
- Enable `rs_detail` command to completely disable grass for low-end PCs
v0.1.0
- Fixed crash during some cutscenes
- Add original CheckUpdates.exe to archive, in case people want to configure addons after installing. If you run CheckUpdates.exe make sure to re-install OXR Gunslinger + latest hotfix afterwards!
- Add fixed grass texture options. To install, extract the archive, and locate the "options/Grass Textures" directory. Once inside the Grass Textures directory, you'll find two subfolders. If you installed AN4 then double click an4_grass otherwise double-click vanilla_grass. Copy the gamedata folder to your OXR Gunslinger directory and overwrite if necessary. AN4 textures are already installed by default.
v0.0.9
- Fixed ammo count, for real this time
- Fixed potential crash when loading saves
v.0.0.8
- Update particles.xr to prevent crash with deagle
- Fix crash with rocket launcher ADS
- Disable hud in master difficulty
- Fix hud disappearing while zoomed
- Add czech translation
- Update russian translation
- Fix regression with ammo counts
- Prevent gunslinger launcher from updating the game
v0.0.7
- Resolved critical bug where NPCs ran out of ammo
- Default inertia added for some weapons that were missing inertia
- Better gasmask fog shader
- include unofficial food addon from Gunslinger installer, OpenXRay patches to resolve some crashes. All credits go to original authors.
v0.0.6
- Fixed missing textures default outfit (texture credits: xrmpe)
v0.0.5
v0.0.4
- Fix another crash related to PDA
- Fix crash with bear detector
- Fix flashlight not turning on properly
- Prevent shooting while picking up items and reloading while picking up items
- Headlamp/NVG should feel more consistent now
v0.0.3
- Fix crashes related to PDA
- Fix crash with binoculars
- Limit renderer to R4 to prevent installation issues
- Some options are enabled by default (new_shader_support, smaa, fov values)
v0.0.2
v0.0.1
- Fixed lights not working correctly
There's a trojan inside.
its a false positive, its safe
every hotfix has some guy saying there's a trojan inside lol
What if the trojan is the friends we made along the way?
Can confirm, my PC turned into a Greek and went to invade Turkey.
damn same
респект что исправляют баги и ошибки, очень радует что авторы стараются исправлять :D
Got a crash when entering the scar anomaly. Also I think 0.1.09 reduced my fps. Is there a discord I can join in if I got bugs ?
Hi, you can find the official discord here. Feel free to post bugs in #bug-report channel and we'll help you out.
Discord.com
Really nice to see gunslinger active. There is a update exe file to overwrite, does this mean we can now update the game with this mod ?
the .exe is 0KB, it's a blank to prevent updates
This is correct, after OXR Gunslinger is installed properly, you do NOT want to pull in any updates from the original Gunslinger Mod updater.
If you do accidentally update after installing OXR Gunslinger, it's no big deal! Just reinstall OXR Gunslinger :)
Anyway for 4k fonts to work with the pda? Pretty sure it worked with the normal gunfighter pda so anyway to do it? It’s almost impossible to read the tiny pda font even when zoomed at 4k
You should ask this in the discord server for OpenXRay Gunslinger.