Re: controller.
It is not *because* of the new UI that it doesn't work. It doesn't work automatically because it controller support had been historically broken on SDK 2013, and some other branches too.
I didn't spend any time considering gamepad support in my UI, because I do not possess a gamepad that works for me in HL2 or mods. I can't spend money trying different ones to figure it out, because I generally can't play with a controller in games (I can only play on KB&M), so I'd be throwing money away.
I can't say for sure why it works for you in RTBR and Coterminus, or Minerva, but I can say that Minerva is on a different branch of Source, and DI Old Build (which, might I add, exists without our approval, so whatever it did, it did on its own) is too.
All I could suggest is you go to Coterminus\cfg folder, and copy 360controller.cfg and undo360controller.cfg to Dark Interval\cfg folder. Then, in the game, open the console and type in exec 360controller.cfg. Maybe then it'll work. To restore kb&m use after that, you can type in exec undo360controller.cfg. I was told that using these files is a way to fix broken gamepad support.
Cvoxalury
Alex joined
Next month.