Vanilla As Fuck: Revision is an enhanced version of BeardedDoomGuy's Vanilla as Fuck, aimed to fix original mod's issues and add more features to it, while keeping vanilla nature of the game.
Happy DOOM's 30th Anniversary! Despite being a little unfinished, I think it's the best time to release this mod to public already. Due to my lack of motivation I currently can't force myself to finish this mod, it's better to release this "demo" now to gather feedback, so when I come back to this mod, I can properly finish it. Thanks to everyone in advance!
If I forgot to credit you, tell me.
This mod adds and changes the following:
*All weapons enhanced, smoother animations and better effects.
*Monsters enhanced, more animations, better blood and gore.
*Enhanced decorations and pickups. New powerup.
*Few new weapons.
*Customization.
And much MORE...
Known issues and bugs:
*Some alt monster attacks may be unbalanced and unfair (you can disable them, don't worry.).
*Burst Rocket Launcher and BFG Alt Attack may be unbalanced and underpowered or overpowered (BFG Alt is disabled by default).
*Some decals are missing.
*Blood and gore stays forever, may cause lag (sorry for that!).
Plans for 1.0 Version:
*Classic Mode - Disables new weapons and monster additions.
*Finished and polished alt monster attacks.
*Balance fixes.
*Blood and gore Janitor.
*Cleaner codebase.
A small patch to fix weird Shotgunguy hitscan damage calculation, other monsters with hitscan attacks seem to be working fine (or maybe it's not THAT...
The mod was tested on GZDOOM 4.10.0 and LZDOOM 3.88b. Initial 0.9 version release to gather feedback, treat this as early access.
Cool hud, also like how sometimes Doomguy pumps to the left or right, or reloads the double barrel with left or right hand.
Gives it an interesting natural feel.
Plays more smoothly than the Smooth Doom
after 9 years in development hopefully it will be worth the wait
Finally
Nice
radd