Based on a real place, this mod for the Source engine is played on an abandoned industrial complex. Explore it freely, with a loose story.

RSS Reviews  (0 - 10 of 47)
8

MaskedGEEK says

May contain spoilers Agree (2) Disagree

Very highly rated Half Life 2 horror mod.

Would say needs some more work to raise ambient horror for the player but on the whole excellent use of sound, environment, lighting and characters. The developer says the mod needs some more polish but I feel the game needs only a very little polish as in it's current form it's certainly playable.

Having the environment change right in front of you is disorientating but I LOVE it. Keeps you guessing and wondering where to go. And finding a key as a graspable object and physically taking it to a door is a nice touch. This mod is the first time ever I've seen that mechanic implemented.

A well deserved 8 out of 10. Would be higher if more ambient horror is included and a slight geometry glitch in the map close to the start needs fixing.

DOWNLOAD NOW, but keep an eye on that door you've just passed.

MG

8

ghostings says

May contain spoilers Agree (1) Disagree

Fairly well made mod, but I feel the steam petering out towards the end, but anyhow, on to the breakdown:

Pros:
+Very well animated cutscenes
+Environments are mapped decently
+Good length

Cons:
-Rough ending, I didn't know to go through those doors the first time around
-Repetitive scares
-Dead end plot

In regards for the ending, maybe make it so that the discovery of your friends death is something you have to run into and then have the black being spawn behind you to trigger the ending. Other than that this mod was fairly decent. It's all the more tempting to punish with a low score for being so tantalizingly close to perfection, but I'll pay heed to the effort this mod took.

2

Pretty solid little horror mod. Definitely made me jump here and there

"Midgaard" -- which I assume translates from German to English as "Middle Guard" (I'm no expert in the 'Deutsche' language, admittedly)...is a unique and fairly original HL2 mod.

There are no weapons available in this mod.....this mod takes place entirely at night, and is purely 'exploratory'. You are accompanied by a 'crony' at the beginning of this mod and are equipped with only a flashlight throughout.

At the very beginning -- you drive 'shotgun' with your 'crony' from your residence....to a seemingly recently abandoned plaza of sorts that consists of a cafe, a school.....and other diverse types of buildings as well as a junkyard. Once you enter the main 'Midgaard' building, you begin to see ghostly apparitions...and every now and then solid floors that you walk on completely crumble away... and you fall into deep crevasses and pools, etc....and at other times whilst exploring 'Midgaard' you are abruptly transported from Midgaard to other building locales -perhaps some very distant.

The ambience isn't the very creepiest I have ever experienced in a HL2 mod, but it is fairly creepy....and the mod is pretty long and feels very professionally made.

The ending is pretty 'anti-climactic' however.....you are eventually 'transported' back to your room where you began from.

I rate "Midgaard" an 8/10.

9

A great 3 hour exploration based psychological thriller. Just wish there was more to it.

10

Satiam says

Agree Disagree

Bloody scary! This is one of the best horror mods I have played so far. Please give it a try. It is mind blowing.

Absolutely terrifying. Gives me chills. I hate that...that THING! THIS ALL COULD'VE BEEN AVOIDED IF THEY JUST DIDN'T GO SPELUNKING!!!!!!!

This mod was pretty good.

The visuals were decent, but after some time I noticed that there were lots of similar areas, similar scares, similar sounds, and similar puzzles. It became kind of boring. There were lots of empty rooms. Then it ended abruptly.

Though I do like Oliver's ability to drive without touching the steering wheel...

This was a very good mod for suspense, It kept me tense throughout a good amount of it.

Unfortunately there was a point where I was confused on where to go next, and had to resort to a walkthrough for help, just after I finished with the school and clinic.

The figure that watches the player from time to time made a very creepy vibe throughout, but isn't overdone, and is as subtle as the GMan sightings in the original Half-life games.

The ending was a bit of a cop out, as well, though it did provide a good final jump scare in the end. Still, I feel a better ending could have been done.

All in all, still a well put together mod, and creepy enough to keep you on your toes for a few hours.