Les` Pays` De` France II
Full Version 1 commentfull mod Enjoy! needs work but significantly more advanced than first release
"Les` Pays` De France`" is a medieval II Kingdoms mod which has 15 factions ten of which are France "broken down" into the various counties and Duchy`s such Burgundy, Brittany and Normandy, Provance, Anjou` Aquitaine, Gascony and Flanders Vermandois` and Touulouse`. others are England, Il Ducato De Milano, The Holy Roman Empire the Swiss and The Caliphate of Cordoba Almost everything is new from Music too all user interface and menus, unit cards too event images and buildings.............
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full mod Enjoy! needs work but significantly more advanced than first release
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Does this mod also have a French language setting?
Beautiful mod.
Very good mod.
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version two is around the korner ( hey grammar nazis that spelling with the "K" at the beginning of the word was DELIBERATE~ haha ) in days~, with more units, ui, regions and factions which will be
the Navarre`
Condando De Barcelone`
Wales
and Le Comte` De Orleon` ( of Orleans representing hugh Capet` and the French Crown~)
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version two soon! mostly minor bug fixes and ui (user interface, menu graphics unit cards visual stuff! haha the mod is actually pretty well done in terms of other things in my opinion nothing major~ for now, unless people express specific desires too be added~
Amazing idea! As a French I always wanted a mod focused on the many Duchies and Counties the country was divided in at that time. I will test it soon.
Hello, I just tried your mod (I played 6h) and I want to say that your mod is great, certainly there is still work to do and the game is a bit dull / dark, there are not enough colours in my opinion. But I had a lot of fun playing England and the county of Flanders.
However, I have a few questions: Are you going to improve the mod? How did you get the idea for this mod? For not having put the coat of arms to the different French factions? One part of the game is in French and the other in English, is that normal? Are you going to make the game more historical (The names of the faction leaders are not historical, the date of the beginning of the campaign with the units is not either - There were no "knights" at that time)? Why did you start (at the beginning of the campaign) all the factions without any troops and with just their faction leader?
There you are, thank you in advance for the answers. I can't wait to see the updates of the mod.