Deeds of Arms and Chivalry is a modification for Mount & Blade: Warband which focuses on the Hundred Years War between France and England, specifically during the early 15th Century.
February 5th, 2020 Update
New Features:
- Start as Lord / Ruler or Vassal
-- You can now choose to start as a Historical Lord / Ruler of a faction
-- You can also choose to create your own character but as a vassal of a faction
- Heraldic Waving Banners
-- Lances with Pennons / Banners can be equipped. They are wavy :)
-- Banners add a slight morale boost to troops.
- Improve your Weapon / Armor
-- Speak to a Weaponsmith / Armorsmith to improve the modifier of your weapon / armour
- Bodysliding
-- Control your troops in the field when your character is defeated.
New Music by BenjaminR
- Amazing period-piece renditions by BenjaminR. He'll be creating original tracks for Deeds of Arms & Chivalry. Listen to his portfolio here: Soundcloud.com
New Scenes by Rigo
- Historical Scenes created by our new scener, Rigo
Other additions / Fixes:
- Dual Morale system fixed: now a different morale system triggers depending on the number of combatants in the field.
- Firearm animation added
- Fixed helmets covering the headmesh in arena battles
- Changed some bandits spawning in towns
- Fixed tournament equipment having strength requirements
- Some fixes and updates to non-mainline units
- Changed Denars to Crowns
- lutes and lyres will not show on musicians back if they have more than one
- Outfitted recruiters and Messengers
- Changed troop hire costs
- Changed default deathcam to mouse and keyboard
- Fix grain quest
- Start battle holding position with > 1 tactics
- Improved Siege Tower Mechanics by Somebody
- Added Bannermen to all factions
- Remove Ramun
- Remove condition when talking to Travellers and asking for location of other people
- Changed default formation to shieldwall
- Changed Formations spacing
- Review Troops shows all troops
- Don't let AI control player troops after death as default
- Don't allow three tournament teams for now due to bug
- Tweaks to lord defection
- Fixed banner map icon for fief not updating when selecting or changing banner
- Reset controversy for lords after being indicted.
- Added travelling tailors
- Added more ransom brokers
- Lots of scene fixes
Thank you. Amazing work!
Thank you so much !!!!!
Glad to see you here, and thank you for your continued support :)
Thank you for all the bug fixes, have been looking forward to this! This is a non-save compatible update, right?
Bugs:
-Jeanne, la Pucelle d’Orleans has skin color eyeballs now, might want to fix that.
Steamcommunity.com
-Moulins Tournament scene is corrupted, you end up spawning in a arena filled with hills.
Steamcommunity.com
Steamcommunity.com
Moulins Town Scene, Can see right through a wall here, scener missed a spot:
Steamcommunity.com
nice.
Animated banners! YES!! I am going to play as the King of England!
The King of England is 7 in 1429... :-)
England is ruled by his uncle, the duke of Bedford.
7 year old beating up his enemies B)
Chad English Child Warrior-King vs Virgin French Fully Grown Adult Who Fights Children.
Great
Thanks for all your efforts!
Fantastic! Thank you so much for the new update - been looking forward to it.
One question, if I may: under new game > adventurer there's an option called Scene Chooser. I've not encountered this before - is it supposed to be there and, if so, can you elaborate on what it's for?
Thanks again!
How do i recruit noble troops?
Wooooohooooo thank you!
I think the mod is excellent, however you should perhaps replace the vanilla sounds (especially weapon and horse sounds and perhaps death sounds) with new ones. The vanilla sounds have been replaced in many mods for a reason, because they sound way too soft and meek for real battle sounds.
There are several aspects of the mod that could use an overhaul and sounds is of them. I don't know when we'll get to it since I personally like to handpick resources instead of slapping a pack into the mod and calling it a day but it's definitely something we'll update at some point.
im having trouble what the hell is sharder man_flora??
Uhm I'm new to the mount and blade I went to my bed like àfter 4:00 hunting bandits and raiding villages I wanna try mods but everytine I try to run one I get a error and a black screen this modsounds dope but how do I unstall it?
Atswarband.com
to uninstall a module, click on the garbage can icon next to itt
Masterpiece!
this needs new animations, there is little to no new armour i didn't like it, Im not trying to hate but It would be great if you just added more armour and made new animations.
The game is so blessed with this mod! <333
Wonderful mod, thanks! But please tell me: what factors influence the morale of the squad?
Party morale or battle morale?
Party morale is influenced by quality and variety of food, recent events (winning or losing battles) and the relation of the player to the faction the troops is from. Battle morale is influenced by party morale, troop level, distance to allies and enemies, death of allies and enemies, etc...
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Unable to open file. CommonRes/terrain_borders_c.brf soneone help me this problem....
Make sure you have the latest version of Warband. That file was added in WB 1.17xx
Осадных башен нет, хотя про них что то писали. Бабы страшные. Вся охота жениться пропала. Мечи из ПВХ. Но кто не без недостатков). Удачи в развитии мода.
Кстати насчёт item, понатырили бы из других модов, был бы зачёт.
Надо улыбать людей, а не выпендриваться). к тому же на фоне mount blade 2 bannerlord стоит поторопиться). так или иначе с выходом mount blade 2 bannerlord все эти, незатейливые и порядком надоевшие, моды канут в лета).
I got an error. "Failed to assemble man_flora from file". My Warband version is 1.174. Downgraded to 1.158 and still the same.
Keep the version to 1.174, next I'm going to assume you're using a Unix system which normally doesn't work with custom shaders. To fix this you need to go to the mod folder and enter the "Resource" subfolder (...\MountBlade Warband\Modules\Deeds of Arms and Chivalry\Resource) from there delete "core_shaders.brf" and check if the mod launches properly. If it still doesn't work, go back to the main folder and delete "mb.fx" and "postFX.fx" (not to be mistaken with postfx.txt which is a fine needed to launch the mod).
Does it have storyline or speacial historical mission. if it has where and how because i could not find it.
such as orleans siege. if you dont have please, add it.
nice
love your works and effort!!!
Can I create my own Faction, Own Crown Helmet to make different with other kings, and Customize my Army and How about Throwbuchet, Catapult, Mangonel and Battling Ram?
You can create your own faction, custom troops are coming in the next update, no siege weapons planned for now.
LOOK AMAZING GOOD WORK MY FRIEND
Are there custom troops?
Coming in the next update
Great Mod! Been playing it for a few days now but as a History Buff, I get triggered on how the English Longbowmen draw their bows, it's not accurate XD
That's the only criticism I have, but all-in-all a solid Mount and Blade mod
There will be a new bow draw animation in the next update, can't have separate animations for different bow types so it has to be one that works for most bows rather than specific ones.
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Hi i have a problem when i want to play this mod it says "Unable to open file:CommonRes/terrain_borders_c.brf"
Make sure your Warband version is at least 1.170+
I just copy the files in the modules game files and it crashes with and error NAMED RGL ERRROR that says unable to oper file> commonRes/terrain_borders_c.brf
please help
Make sure you Warband version is at least 1.170
yes it worked but still cant open the mod and error that says ( unable to open Module/Deeds of Arms and chivarly/menus.txt ) ..... and I couldn't find menus.txt of the mod
That sounds like a corrupted download, try re-downloading the mod.