Experience the consequences of the resonance cascade scenario once again, and play as one of Hazardous Environments Combat Unit marines, Steven Mills. You are not a survivor, you are sent on a mission. Secure Black Mesa Research Facility with the rest of your squad and eliminate any hostile forces. This mod is not a recreation of any existing mods. We will try to stick to the canon of the Half Life universe as much as we can and make everything believable. You will experience Black Mesa disaster from a perspective of the villains and even see Gordon Freeman in person. Mod developers: hecumarine - lead developer, mapper laualamp - modding assistance, animations gurkha - weapon modeller JDCreative - bonus soundtrack

Description

2024 version with 7 playable chapters and additional content.

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Black Mesa Military 2024 Version
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MyGamepedia
MyGamepedia - - 56 comments

Please, add "workshop_disable 1" (in "autoexec.cfg" file) for the next time. When I launched game, I noticed that soldiers doesn't speak (although the animations work). I only realized what this issue when I picked up glock.

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hecumarine Author
hecumarine - - 313 comments

Interesting, what does this command do exactly?

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MyGamepedia
MyGamepedia - - 56 comments

This disable all workshop content. Workshop still interact with bms mods, so, you need to disable workshop, it can fully break your mod (as well as any other mod).

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hecumarine Author
hecumarine - - 313 comments

So if I add this then when my mod is launched then it blocks other workshop content being used for it? Do I understand correct?

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MyGamepedia
MyGamepedia - - 56 comments

Right.

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andrewГО
andrewГО - - 801 comments

I played the so-called remaster and I will say that chapters 6 and 7 are the least changed, the black ops are still the same and need to be replaced, and again the question is: when is chapter 8 and how many of them will there be?
And also personally, my modification constantly crashes, although others don’t crash even with addons, and it’s unlikely that this is because of Bandicam

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hecumarine Author
hecumarine - - 313 comments

I know you may be disappointed with the lack of content in the current version of the mod. I wrote about it in the latest news artice, I wanted to polish previous missions in order for them to look good enough and then move on to the next chapters. I can't give you any date. This update took almost 4 years to make. Why? I had personal life and a time consuming job. And making this modification is very time consuming, trust me.

As for the black ops, you misunderstand something, I'm not a modeller, I can't make new models and I don't have anyone who makes custom models for the mod right now. I won't simply borrow it from someone else without permissions. If another update takes years to make, then there's a possibility that this section may be improved. I don't know where do crashes come from, maybe you are using other addons, until more people report it, I will have to ignore it.

Chapter 7 is incomplete. It will be complete in the next update and it's going to be the longest chapter of them all. It will show the military pulling out of the facility hence the name "Demilitarization". Chapter 8 is probably the last one. Unless something changes, but I doubt it. I can lift the veil of secrecy a bit and tell now that I plan to name it "Semper Fidelis".

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MyGamepedia
MyGamepedia - - 56 comments

... you can take black ops models from Black Mesa: Azure Sheep ?

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hecumarine Author
hecumarine - - 313 comments

I don't know can I? I don't like the Black Ops models from Azure Sheep, somehow they remind me of Counter Strike GO models of counter terrorists, I don't know why.

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andrewГО
andrewГО - - 801 comments

By the way, they are similar, and by the way, whoever made the weapons will be able to make the characters?
I advise you to look at this addon
BMCE:R Addon H.E.C.U. Realism Expanded
Steamcommunity.com
How do you like these black ops?

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hecumarine Author
hecumarine - - 313 comments

Gurkha made the weapons, but he was working on the models in 2020. I contacted him recently but he didn't respond, which most likely means that he is no longer interested in working further on the mod.

These black ops models are much better. When the next update comes new models may or may not appear, I don't know yet.

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andrewГО
andrewГО - - 801 comments

I wrote to the author of the addon and he replied that yes, you can use them as a replacement for your own and even separately from soldiers

answer
Monolith Fanatic [creator] 3 hours ago
if he wants, let him take it. When I meant that operas use materials from HECU Remastered, this does not mean that they cannot be made independent from HECU Remastered. You can easily make them separate.

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hecumarine Author
hecumarine - - 313 comments

Understood, and thanks for the information. I will keep that in mind when the next update comes.

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Ghost7952
Ghost7952 - - 2 comments

I downloaded and completed your mod today. While the concept and connections to the original story are nice, I still think you need to make a lot of progress. I say what I am going to say now in good faith and for your feedback request. I hope you understand.

There seemed to be a bit of laziness in the map designs. They were mostly lacking in detail and randomly designed. Also, empty rooms and empty corridors were used too much for "Loading" screens and it got boring after a while.

The soldiers seemed quite relaxed despite the danger. Most were not alert. The way they held their weapons and their other behaviors were not serious for this environment. For example, there was a part where the soldiers looked comfortable while the war was going on next to them. Even if they couldn't help, shouldn't they at least have panicked? It was also interesting that the commander gave orders only to us instead of everyone else there, it was like a Dead Island mission.

The sniper rifle was bad because of its sound, scope and slowness. A knife or machete would be better instead of a lead pipe. Hivehand weapon was also unnecessary, military equipment was enough for an ordinary soldier.

It wasn't right to encounter Freeman and have the opportunity to attack him in the chapter "We've Got Hostiles!" because this did not happen in the original story.

The voice actor's voice was always the same, a different tone of voice had to be used for each soldier. There are many programs for this. As for music, I prefer the original Black Mesa soundtrack, yours were not very effective.

These are my thoughts. Congratulations anyway. You portrayed HECU better than Opposing Force and I liked that. By the way, I'm also a HECU fan. I like the adventures they had in that dark operation.

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hecumarine Author
hecumarine - - 313 comments

Thanks for the feedback. I agree with some of the points, and I will take them into consideration.

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