I'm Dave. I do a little bit of everything, except for creating bios. That is something I never do.
Zofia has finally exited early access. We're both excited and very tired.
Update talking about gameplay. What works, and what didn't work.
Some new thoughts on old plans, and new plans on old thoughts.
Up and coming plans and a little review over the last few months.
Whats this project is all about and where it is headed.
A total of 600+ models and several background sounds, free for projects to use!
I explain what this new folder project is all about, and why I decided to go with it.
jjawinte makes a plea for Indie Devs, asking developers to consider an optional release...
To date, we've been mostly just on Moddb. We decided to expand our PR effort and spread the word!
This is an article explaining previous engine hops and to fully answer Martin_Berger's questions.
A few questions have appeared lately, I felt its much needed to explain ourselves a bit.
Concepts are going up and planning is going through, and a lot more coming on the way!
On May 2nd, Crimson Crow was officially announced deceased. Well it seems some behind the scenes handiwork and a few members refusing to give up cause...
A postmortem on Crimson Crow. Why it ran into problems, and how most problems could have easily been prevented.
A small article aimed to give a look in the right direction for PC users in terms of security and performance.
The second of maybe many Torque Tutorials - Torqials - to help Torque developers get on the right track. This deals with using a sort of hack to optimize...
The first of maybe many Torque Tutorials - Torqials - to help Torque developers get on the right track. This helps 3Ds max users add multiple collision...
The first official Indie Dev's competition! The rules? Draw your favorite Indie/Standalone game in action!
This is a few questions to figure out what the Indie Devs community really wants or needs!
We suddenly just went silent for two months. A totally strange situation that we have finally decided to explain. Even our concept artist was worried!
Welcome to SaM! A collaborative effort to share art assets and help every single modder out there!
We've been hiding the game-mode for quite some time! Is it really worth the wait?
Our new map is coming out very nicely, but in reality this is the 4th time we've made it. Why even bother? We can even explain how we got it wrong the...
A beginner's basic tutorial on how you can improve your skills in general. Simple and straight-forward, but may prove useful to those getting their feet...
Some updates about the Indie Devs group, and why we've been quiet for a few weeks.
A summary over whats happened over the course of my indie project since part 1 and what to watch for.
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.