dez0wave
31 members Developer & PublisherWe are working on S.T.A.L.K.E.R. - SHADOW OF CHERNOBYL Total Conversion addons since May, 2007 .
A professional CGI artist with 20 year experience in 3D, web design and web developing.
A passionate gamer since ancient era of 8-bit ZX Spectrum.
A devoted S.T.A.L.K.E.R., tirelessly roaming and exploring The Zone.
We are working on S.T.A.L.K.E.R. - SHADOW OF CHERNOBYL Total Conversion addons since May, 2007 .
This group is intended for confidential modding development purposes only. Profiles who are actively taking part in the modding development and processes...
True Zone© [PROJECTS] is a small modding community with the biggest and most influencial S.T.A.L.K.E.R. modders around. We share features and ideas around...
A small army of S.T.A.L.K.E.R. modders from Poland creating the Autumn Aurora 2 mod
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I wish you a Merry Christmas!
Your Aurora Mod for Stalker SOC is freaking amazing. You're a GOD!
hi in autumn aurora mod can you join a faction? IE does it have a faction mod?
Hello, I would like to connect the location of escape from the cs to AtmosFear 3, do everything in your tutorial, but the game crashes with this log
FATAL ERROR
[error]Expression : fatal error
[error]Function : CInifile::r_section
[error]File : D:\prog_repository\sources\trunk\xrCore\Xr_ini.cpp
[error]Line : 502
[error]Description : <no expression>
[error]Arguments : Can't open section 'ugnd_bkg_1'. Please attach [*.ini_log] file to your bug report
It says that no audio channel, but in your mod deleted it. How the game is trying to call? How can I solve this problem? I added this channel and the game is working, but I'm not sure that's right.
can anyone help me AA2 keeps crashing when i set the game to 1600x900 but when its the base res the game loads in just fine and i had this mod working perfectly the last time i played it
Hi, i have a translator team and we want to translate the misey mod and lost alpha to portuguese BR.
how to add 3 absolut nature sgm 2.1 + Misery
You do know that a special version of AN3 is included in Misery 2? And also I think that they put the SGM version of AN3 into Misery+SGM 2.1
Hey Cromm, this may sound like an odd question but isn't it possible to keep NPCs from dying in blowouts? I really hate how everyone just dies like complete retards because of their inability to seek cover from blowouts, quite often. I'd rather have that the blowouts were just my enemy and not really the enemy of the stupid AI :/