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In our final week of development, we mostly did quality of life improvements. We added edge-scrolling with your mouse, showed when new types of ducks arrived, indicating when you don't have enough resources to build a building, a deconstruction system. We also did a number of balance changes like changing the cost of towers, adjusting duck health and speed, and improving certain towers. Additionally, we made number of juice improvements, such as new ducks to the game, a cutscene for beating the game, adjustments to tower descriptions, health bars for boss type enemies, a number of UI updates, and updates the title screen to be more interesting. Lastly, we fixed a large number of bugs and improved performance greatly. We are looking to the future showcase with great anticipation as we come to a close on our development
Downloadable at: Carewj.itch.io