October 11, 2013 - Strange occurrences have disrupted the routines of the PATHOS-2 research facility. The radio is silent. Behavioral anomalies of the machines are increasingly dangerous, if not...malevolent. The facility is devolving into chaos. No weapons, and the only escape is practically unthinkable.

From Frictional Games, creators of the groundbreaking Amnesia and Penumbra series, SOMA is an aberrant tale of scientific inquiry and survival; an entropic exploration of synapse and circuit that wades through the delusions of human consciousness.

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Hello everyone!

So, it's time to tell you about what we've been doing since the release of chapter 1.
The game is waiting for big changes and much of the planned has already been done.
The most important change is the move to a new game engine!
Now we are using the latest version of the HPL engine, on which the game Amnesia: The Bunker is based.
The transition to the new engine was generally successful and we have a lot more opportunities for the development of the game!

We want to say a huge thanks to everyone who played the first chapter and shared their impressions with us.Your feedback also influenced our decision to change the engine, because many aspects of the game are much easier to implement on this version.
Let's list some innovations:

1. Full-fledged inventory.

The usual gameplay elements that were so lacking in the original version of Prisoner of Fate are returning to the game.

Inventory wip

New Inventory (Working in progress)


2. The player model, as well as related animations.

Player shadow3


Player body


3. Redesigned monster AI.

Now throwing a heavy object at an enemy will temporarily stun it, as it was in the original Penumbra or Amnesia.
In addition, monsters will be able to attack the player in the classic style, and not as it was in SOMA or the previous version of the mod.

monster AI


4. Multilingual version.

There will no longer be a split into multiple game clients for each supported language.
Along with the language change, the voice acting of the characters and even some textures in the game (maps, navigation signs, etc.) will change in the settings.

language1


New page - Moddb.com

That's all for now, thanks for your attention!

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Progress Update - April 2024

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A brief update and retrospective about our new trailer, what we've been up to, and how we're looking to expand our team.

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Post comment Comments  (0 - 10 of 38)
PsyWarVeteran
PsyWarVeteran - - 1,894 comments

Even to this day I keep seeing people who say SOMA isn't a horror game. I don't know what those guys are smoking but this is not only one of Frictional's best work but also a proper horror game.

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triple_agent
triple_agent - - 161 comments

Possible spoiler alert.

IMO, the premise of 'SOMA' is equivalent that of the quantum cat in popular science. The point is, you cannot know until you open the box, 'butcher the mystery'; but until then, the cat is both dead and alive, both at once, theoretically speaking - according to a leading way of interpretation. Perhaps, the parallel dimensions, interfering successfully until you divide them by actually standing in between the way of communication, in order to satiate your want of certainty: to pinpoint the state of things for your current dimension only. To gain ontological warranty. Philosophy in 'SOMA' is a quantum superposition problem.

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ShellDown
ShellDown - - 59 comments

Good game but bad engine. You need to have the latest processor, a large amount of RAM and the latest graphic card on the market to running this ****. Crysis 3 run well on E8400 with 4 gb of RAM.
30 fps with on i5!!! Frame drop, freezing...
The engine sucks.
Not reccomended.

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EbonKnight
EbonKnight - - 372 comments

Basically the best horror game ever, next to Undying. It is amazing just how phenomenal everything in this game is, but mostly story, of course. 11/10.

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KevinHorvath
KevinHorvath - - 179 comments

I haven't been so scared from a chase in a while. Glad to see Frictional Games come out with another lovely game. Definitely in my top five.

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boredgunner
boredgunner - - 2,072 comments

I thought Penumbra and Amnesia: The Dark Descent were without a doubt the top two best horror games ever made, yet somehow SOMA tops them in pretty much every regard. It's a spectacle, maybe even a once in a lifetime game sadly, and it's what makes horror a worthwhile genre. Tell your friends about this game!

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Ogdred
Ogdred - - 463 comments

I agree that SOMA is a great game . but Amnesia(TTD) scared me like no other game ever could.

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ImaGenius40
ImaGenius40 - - 72 comments

What a game! Masterpiece, definitely my favorite game now!

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Guest
Guest - - 694,136 comments

this game was a masterpiece

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