Lusitania: Tomb Adventure is a 2D Top-Down Puzzle Videogame that takes place on an underground tomb in the year 138 BC.

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Introduciton

Hey guys! Here are our latest developments regarding Tomb of Viriatus.

This week we have our first UI Studies, this includes a first concept for a Starting Menu as well for a Pause Menu and other off game screens.

UI Design

We made a concept for the UI, none of these screens are final but they help us getting a concept of what the UI will be, which will be resembling stone textures as our game will be set in a tomb made of stone.

Here are a few of the screens we have so far:

UI Thumbnails

Thumbnails



UI DetailedSketches

Typography Studies


UIColorStudies

Color Studies



UI StartingMenuFinal 1

Starting Menu Prototype


Conclusion

That is it for this article, we hope you enjoyed!

See you next time!


Devlog #4 - Logo and Icon Studies

Devlog #4 - Logo and Icon Studies

News

This week we are showing you some Logo Concepts we've been working in.

Devlog #3 - Concept Art, Creative Process

Devlog #3 - Concept Art, Creative Process

News 1 comment

Today we have some updates regarding the game's concept art!

Devlog #2 - Game Mehcanics

Devlog #2 - Game Mehcanics

News

Today we have some updates regarding game mechanics!

Welcome to Tomb Adventure

Welcome to Tomb Adventure

News

Hi there, we are Daedalus Games Studio and we are developing Tomb Adventure which is a working title at the moment.

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