Siege Camp is a video game studio located in Toronto, Canada with over 10 years of experience. We are best known for Foxhole, an innovative massively multiplayer war game that became a global top seller on Steam. Our mission is to create online persistent worlds that put thousands of players on the same battlefield. We believe in game design innovation and in fostering a creative, yet healthy environment for game development.
This devblog takes a closer look at the development process for the new Windmill structure.
devblog 9 - windmill development process
Points of interest, Seasons, Weather Events, and Workbench Design.
devblog 8 - points of interest, seasons, weather events, workbenches
Read about features in the upcoming Major Test for Anvil Empires.
devblog 7 - major test on dec 15
Read about new features coming to Pre-Alpha soon like Large Worlds, Animal Breeding, Donkeys, Mills, and More!
devblog 6 - large worlds prototype, animal breeding, donkeys, and more!
This devblog is an update on the features coming to Pre-Alpha like Sawbucks, Powered Saw Mills, and Cisterns.
devblog 5 - sawbuck, powered saw mill, cisterns, and more
This devblog explores how to build water infrastructure for your empire, including Aqueducts and Canals.
devblog 4 - aqueducts, canals, and power
Development updates on Blacksmithing, Multi Tenant Housing, Large World Tech.
devblog 3 - blacksmithing, multi tenant housing, large world tech
Find out what Anvil Empires (from the developers that brought you Foxhole) is all about!
devblog 1 - anvil empires
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