About creating hard-surface models in Blender, texturing them in Substance and animating them in Unity.
How I managed to handle models with transparent and emissive surfaces in Blender, Substance and Unity. We will create grid models, generate translucent...
Basic modelling and storytelling with Blender. Also editing filters manually in Substance, toying with Unity’s 2D-physics as well as dealing with material...
This time I’ll take the models and textures into Unity, and put them together. We’ll be talking about game objects, transformations, materials and...
Texturing the base model with Substance. Includes my workflow description as well as some tutorial elements.
An introduction to beginner's adventures in modelling and texturing.
Difficulties during texturing process over the Quake 2 retexture.
Cardiac is a surreal horror experience created for Halloween. Slop your way through a strange and unsettling dream. Everything was created from scratch...
Emanate Studios is a group of very talented artists who share a passion for video games and the technical art creation behind it. After almost 10 years...
This mod was from RedCode Interactive. It replaces Snake on the tanker with Snake from MGS1 (the low poly model).
Level Designer for Unreal Engine. You will build our open world in UE4. We have a map design, expanded by concept artists and we’re using Cartographers...
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