New garrisons for Vanilla Empire Total War. Warpath units as garrison and unlocked for AI in the main campaign. Three vanilla units (Miquelets, Clansmen, Mountain Troops) unlocked as garrisons and for the player under certain restrictions. FULL VERSION with NEW customs units to recruit and as garrison (from Swiss Halberdier's AUM mod and Adrian74's booster packs) LITE Version with only vanilla units and no modification to startpos.esf so should be compatible with any mod that doesn't touch garrisons.

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This article details the specific changes for the new orientation of my mini-mod. I write about the main changes.

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ON THE NEW MAJOR UPDATE FOR THE AIO PACKS

The previous two versions are now unsupported.

Fixed some bugs that could lead to CTD because of DLC garrison units.


Originally, I wanted to make a vanilla garrison mod and optional packs with units from other mods. Sadly this was not very practical and decided to release my mod as an AIO. From now on there will be vanilla units and units from SwissHalberdier's mod and Adrian74's mod.


This means that my mod now adds garrisons but on top of that it also adds new many new units for every factions.


As of the new AIO Release there are two versions.


-The LITE version should be compatible with every mod (except other garrison mods or mods that have their own garrison system) This version does not make any change to the unit rosters and no custom units will spawn as garrison units. (AUM and Adrian's booster packs are thus not included in this version)

-The FULL version is more accurate but not compatible with any mod that edit the startpos.esf. In order for my mod to be compatible one would have to add the changes I made in the region_resources table, in the resource array in startpos.esf (with an esf editor) and in the UPC (localisation) file.

With the new AIO release I added my selection of vanilla balanced units from the very popular Additional Unit Mod by SwissHalberdier and the booster packs from Adrian74. (FULL VERSION ONLY)

Here are the new units for the Barbary States, the Mughal Empire, the Maratha Confederacy and Morroco. (These are just a sample of the new units, not the full roster which is larger)

BSRoster

MughalRoster

MarathaRoster

MorrocanRoster

OttomanEmpire

And here is a sample of some of the new units for these factions.

Riskersofsoul

HinduFanatics

BarbaryMArines

MaharaniGuard

MeknesHeavyInf

TigerGuard

WallachVoynik

There are many more new units in the FULL version of my mod. For the Additional Unit Mod you can find nice visual in the AUM page on Moddb and Total War center. Go check Swiss Halberdier's excellent unit pack (not all of his units are included in my mod, some of them are not !)

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Mehoni
Mehoni - - 28 comments

i'm begging you, please napoleon total total war vanilla will fix the units of the small states, especially the units of the crimean khanate, please make a mode that will fix the units of the crimean khanate vanilla, because the crimean units look like Russians. whereas the Crimean khanate was an Ottoman vassal state, please

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