Hello, it's been a while since I have said anything here or have made any announcement (I'll talk about it later), but I would just like to officially announce that the mod is not dead for those folks critically asking. In fact, I'd like to announce that progress may pick back up in June/July.
We are at our "slumber state" due to the entire team having personal life issues or are just busy, but, we do plan on making more modifications in the future and just wanted folks to know that. :) Meanwhile, enjoy your time here and be sure to make yourself at home to our discord server and also welcome all newcomers.
-Lord Cylarne
However be assured that we're not lacking content to implement but rather the manpower to actually bring everything into a good shape that can be actually released to the public in the form of patch v1.9.
This way I want to take the opportunity to call for team reinforcements as we're always looking for possible new teammembers to help us speed up the development process. Consider contacting me, Cosmocrat, if one of the below is true for you.
- You can create 2D art such as textures/icons etc. (Photoshop, Gimp)
- You have considerable knowledge in 3D Modelling. (Autodesk 3ds Max)
- Have the patience to dig into old tools and workflow. (Corsix Mod Studio, Object Editor)
- You are familiar with script languages and are willing to learn a new one. (SCAR, similar to Lua)
If mod developing is not your kind of game we have some eye candy for you nonetheless. Below you can find some teaser images showcasing some outstanding 2D and 3D rework, created by the magnificient Eranthis, the Author of the The Eranthis Project.
The first picture shows a new iteration of the Sisters of Battle - Battle Sister model, as the old version was not quite pleasing the art standard of Eranthis, along with Space Marine assets being worked on the side. Each faction will be getting the same treatment one unit at a time.
Below picture shows the adjustments made to the St. Huldrich Causeway map and the City of Stormgrad map (still in the works) in order to crank up it's prettiness by 420% and playability, which is pretty dank!
Last but not least Eranthis covered a section of DoW modding that only few if not anybody has tinkered with yet: Skyboxes! Several new high definition skyboxes on a lot of new and vanilla DoW maps surely add a new level of prettyness and immersion with minimal performance impact, great job! Let the pictures below convince you if my words were not enough.
This wraps up our little news post and we hope that we were somewhat able to restore your squad morale! Until next time.
Yours sincerely,
excellent news and skyboxes will be a wonderful content
Good to hear that you don't abandon this mod. We need good RTS in W40K universe, especially now, after Relic's fail with Dawn of War 3.
Dow 1 and 2 are fine, and battlefleet gothic 2 is coming out.
Great !
I'm waiting for this update like the rise of the God-Emperor !
Gotta love those skyboxes!
O.O
YESSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS
ERMAGEHRRRD! It's so prettyyyyy! XD
Damn I want this update.
I wish people would still play. I would feel way more motivated to complete what i was doing to the campaign if i was playing this each day like i used to.
For June of this year, I will be taking the month off work to go full time on modding UA and working on textures. \o/
Nice, looking forward to seeing all of those sweet skins and icons!
oooooooooooooo O.O
Hooray!!
Happy to see there is still people working on this. If I can grab some time, I'll be happy to lend a hand !
"The Emperor`s Blessing Returns!"
Masterpiece guys :)
Most excellent guys!! I had every faith in you all and always have, keep hanging in there and work at whatever pace you can we will wait patiently and diligently for the next release, it's always worth waiting for
what happened to 1.8.7?
Anything beyond 1.88.61 were internal builds only.
Greetings, I'm glad you're not leaving the project and if you'll allow me to suggest that you could put in a kickstarter so I can work on the mod more often, thank you for your work :D
good news.
an idea: add trenches to some races. not as a building as in CoH, but as in its mod The Great War 1918. you select to build a trench and then can have them add this as a terrain feature, meaning it acts like a zone with cover.
Would indeed be awesome for imperial guard etc!
One question I have is, if they added the Centurion unit to the Space Marines.
you know also have error problem is (Xv00000b7)
Great news! So happy that you are not abandoning the mod. But when will the final result be published?
m39 most likely, and that's not a bad thing
sounds really great. i wish i was in to modding / good at it at all , as i would love to have helped -.
otherwise keep up the amazing work .
THANKS GOD I LOVE IT
hola que tal su mod es fantastico pero me gustaria que arreglansen el error el cual el juego va muy lento o se bugea la pantalla con algunas razas
vi por el foro que lo habeis mencionado alguna vez este error y quisiera saber si tienen alguna solucion definitva para esto
No me deja descargarlo me ayudan?
hi i must thank you for this mod ,its very great , but when i play daemonhunters in building shrine to the emperor get 5 tier it do nothing ... ?
Any news yet on whether or not you're gonna either finish the Necronium Vortex, or remove the button? Or if the "Triolith" is gonna happen or not?
Necronium Vortex will be finished in the next version :) I've personally implemented it in our team build!
Any new goodies to expect in the future from the mod? Can't wait to see what other Chapters are released for the Space Marines to choose from that were WIP
Any news? Any dates? Please please please! Cannot wait anymore!
Gotta have some news for us bro... I've been waiting all year for this release. At least give us a % of how completed it is :)
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