thanks..
Thanks for your hard work, this kind of mod can't be easy!
Loved this so much had to make an an account to give a review!
Thank you for this mod, Alyx was a great story to finally play
Loved it! Keep up the good work!
thanks best mods...
Thanks so much! I was finally able to play and experience the story!
Loved the updated maps, great new Duke model, great to see other mods forming for 2001
enemies are too op
interesting mod, need improve gameplay and maps.
Must have mod , best way to play Deus Ex , thx from france !
(I think I noticed that the corrected French version dates from 1.52b1 and the most recent is 1.8b6 in DXM site but I don't know if an update is necessary?)
if you want to activate reflections with direct3d9 , fog and make the game clean go to “mods” "community update” "system" and search for deus ex community update.ini
look for the line [D3D9Drv.D3D9RenderDevice] and copy/paste this :
[D3D9Drv.D3D9RenderDevice]
DetailTextures=True
ZRangeHack=False
NoAATiles=True
NumAASamples=4
UseAA=True
UseSoftwareVertexProcessing=False
UsePureDevice=True
UseTripleBuffering=True
MaskedTextureHack=True
SmoothMaskedTextures=False
SceneNodeHack=True
FrameRateLimit=0
SwapInterval=-1
UseFragmentProgram=False
TexDXT1ToDXT3=False
DynamicTexIdRecycleLevel=100
CacheStaticMaps=False
UseTexPool=True
UseTexIdPool=True
UseSSE2=True
UseSSE=True
SinglePassDetail=False
SinglePassFog=True
ColorizeDetailTextures=False
DetailClipping=False
DetailMax=2
RefreshRate=0
MaxTMUnits=0
NoFiltering=False
MaxAnisotropy=16
Use565Textures=False
Use16BitTextures=False
UseS3TC=False
UseTrilinear=False
UsePrecache=False
UseMultiTexture=True
MaxLogTextureSize=8
MinLogTextureSize=0
GammaCorrectScreenshots=False
GammaOffsetBlue=0.000000
GammaOffsetGreen=0.000000
GammaOffsetRed=0.000000
GammaOffset=0.000000
LODBias=0.000000
DescFlags=0
Description=
HighDetailActors=True Cor
ShinySurfaces=True
VolumetricLighting=True
(source ini settings for Direct3D9 by Tek Syndicate merci a lui)
Perfect for mods and very fun even to play online, *coughs and it doesn't have that confusing bfvietnam interface
It's not exactly pretty, but it gets the job done. Sparsely populated environments with a focus on gameplay rather than distracting you with clutter.
Loved the portrayals of other scientists with HEV suits blasting their way to the surface. What's to say there's not more than one Gordon?
Just absolutely thrilling chase sequences. Chaotic and panicky, but a lot of fun. Good use of Gargantuae.
Excellent scripting and worldbuilding, commonly seen through glass. Although it's occasionally janky: "fOr gOd'S sAkE oPeN tHe SiLo DoOr" as it's already open. Then he goes to grab a quick snack from the vending machine. For god's sake, my blood sugar is crashing!
Not much plot. It never was revealed who that anime chick was and then the Nihilanth explodes?
Is it just me or do the HEV scientists have the same voicelines, just a little deeper with a more badass intonation?
Are those aliens? And a UFO? Lmfao. But boy those suckers are tough. Fun to fight because while they are tanks, they don't do much damage.
Goddamn this game gives you so much ammo. Jesus.
Weapon review:
-minigun kinda sucked. Bad recoil, bad accuracy, and bad damage is already bad, now throw in that slow startup? NEXT
-alien laser pistol seemed weak at first, but I quickly warmed up to the powerful light grenades and extreme rapid fire that more than made up for damage output. Felt like a flamethrower that was fun to use at short range.
-M16 is one of the mod's main letdowns, amirite. Basically a reskinned SMG that shoots faster but is less accurate. Fun in close quarters combat because of how quickly you could dump rounds into the bad man, but as a whole felt unnecessary when the SMG exists. A swap would've been interesting.
The aliens were such a lazy design and plot choice, but then you realize Valve did the same thing with Half-Life 2. Just maybe a little more polished lmao.
Occasionally confusing level design that hampered forward progression, but overall good pacing and loads of engaging combat.
"Fun" is a great way to describe Sweet Half-Life. Another word I would choose is "sweet". Doesn't try to be something it's not and just focuses on creating a blast of a gaming experience for the player.
Kiev
I like tabletop RPGs and playing DOOM. So, with this mod, I feel very well served. I love the new elements, the game has become completely new. It's an excellent option.
nice
New maps are just mostly already functioning maps with tons of more enemies just placed about. Any actual issues with the maps themselves have not been fixed.
Says there were many new code fixes and updates including saves working however does not list any changes and saves still seem broken.
Hopefully their programmers can iron out some of the bugs and level designers can sort out some of the shortcomings.
I like the fact that this mod is simple, it doesn't get in the way at all. Makes the game more fun. I don't miss menus. I love simplicity.
hhhhhhh
Best mod in goldSauce, best mod for the 2020's. Showcases all effects from the community in one mod.