Super Dune II Classic is an updated version of the Dune II modification/add-on, Super Dune 2, which was released back in 1994 by Power C and Shadow Knight. The Classic edition fixes as many glitches and bugs in Super Dune 2 as possible, while keeping the original feel and all features of the modification intact.

The fixes and changes introduced in Super Dune II Classic include:

  • All scenario (mission) files have been cleaned of errors and mistakes, first and foremost of the "team bug", which prevented the AI from using attack teams of vehicles against the player.
  • While Mentat facial animations for the "new" sides were all messed up in SD2, Super Dune II Classic fixes that as well. Now the Fremen are briefed by Cyril, the Mercenaries by Ammon, and the Sardaukar by Radnor.
  • All missions are now supplied with appropriate briefings.
  • The errors which caused concrete placement restrictions for the Mercenaries and the Sardaukar ("concrete bug") and prevented the Fremen- and Mercenary-conquered regions from showing up on the conquest map ("vanishing houses bug") have been fixed.
  • Frigate delivery now works properly for the new sides.
  • The player-owned sandworms in the Fremen campaign are now more friendly towards the player's other units. They are set by default to Area Guard, in which mode they do not devour friendly units. Additionally, the player can now manually set the worms into Area Guard mode if the need arises;
  • Fixed some in-game graphical bugs, including the IX remap error (wrong colours on the House of Ix structure).
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Super Dune II Classic v1.5g

Super Dune II Classic v1.5g

Full Version 5 comments

This is the full version of the Super Dune II Classic mod. It is intended for stand-alone installation but requires certain original Dune II files to...

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Guest
Guest - - 693,709 comments

Hi, I just finished my new Sandworm update for Dune II that allows the user to actually train sandworms from the barracks and order them from the CHOAM. I have also updated the controls of the Sandworms so they now have the ability to Hunt. My update works for Dune II and Super Dune II. The zip file contains an updated version of Dune2.exe, a profile.ini file, and a basic test scenario to make it easy to test the update. I would also appreciate any feedback. If you are interested in my update, please email me at jessemiv at yahoo.com and then I'll email you the zip file. Enjoy! Shai Hulud.

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Power_C
Power_C - - 77 comments

Thank you for making this. I can't believe it has been 25 years since I uploaded this to a BBS. Actually I didn't even have a modem when I did this, Shadow Knight uploaded it b/c he wanted BBS upload credit. Didn't realize 25 years later it would be such a classic. Thank you to all the people who updated it and kept it going, yet still leaving my name on there. Much preciate the shout-out.

"Super Dune 2 is ridiculously difficult. I get attacked by devastator and missile launcher in Level 1 !"

That was the point. Scout only when you have to, b/c once revealed, they'll attack. At least that is how it use to be, I don't know if they would initiate attack in the new version without being discovered. Also it forces you to build troops to defend, so you can't just harvest the goal and finish the mission.

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Nyerguds
Nyerguds - - 359 comments

Oh nice, good to see you made a ModDB profile for this :)

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