Skills
- Fixed a Phoenix Strike charge 2 issue where some swirling lightning arcs deal no damage when hitting enemies.
- Removed innate thorns damage from Bone Wall and Bone Prison.
- Added a flat amount of returned damage to Thorns.
- Decreased next-delay of Holy Fire, Holy Freeze and Holy Shock to 1 second.
- Greatly decreased damage of Inferno.
- Increased missile range of Inferno and Arctic Blast.
Monsters
- Fixed a Hork Demon (Act 2 sewers) graphic issue where buff/debuff state overlays terribly deviate from the body. Also, a new attack mode spawning minions (Hork Spawn) is added.
Items
- Disabled magic prefix "Mechanist's". (It's a waste of property due to adding-sockets cube recipes.)
- Shields are no longer allowed items for rune word "Dragon" and "Dream".
- Weapons are no longer allowed items for rune word "Fortitude", "Phoenix" and "Spirit".
- Slightly changed rune words "Fortitude", "Phoenix" and "Voice of Reason".
- Slightly changed exceptional set items "Cow King's Hooves" and "Naj's Puzzler".
- Changed set item types of "Cow King's Horns" and "Natalya's Totem".
- New artworks for helms listed below:
=> Set items: Isenhart's Horns
=> Unique items: The Face of Horror, Blackhorn's Face - Slightly changed unique items listed below:
=> Gloves: Chance Guards
=> Belts: Lenymo, Goldwrap, Bladebuckle, String of Ears, Nosferatu's Coil, Verdungo's Hearty Cord
=> Staves: The Iron Jang Bong, Skull Collector - Renamed unique jewels "Empyrean Sigil" as "Sunder Sigil".