The XBOX 360 was Microsofts successor to the original XBOX which was the first next-gen console launched, ahead of Sony and Nintendos offerings.
The engine used to build this game was a once-off creation, designed explicitly to run this particular title. This is not a _real_ game engine, this is...
Unity is a multiplatform game development tool, designed from the start to ease creation. A fully integrated professional application, Unity just happens...
The most world-class game engine to date, Unreal Engine 4 gives you the power to do more than ever before. Bring your creative visions to life directly...
Anvil (also known by its development name Scimitar) is a game engine created by video game developer Ubisoft for use on Microsoft Windows, PlayStation...
Building on over a decade of continued engine development and refinement, CRYENGINE is used by AAA and indie developers alike to build some of today’s...
UDK is Unreal Engine 3 – the complete professional development framework. All the tools you need to create great games, advanced visualizations and...
The Source engine is a 3D game engine developed by Valve Corporation. Its unique features include a large degree of modularity and flexibility, an artist-driven...
Kapow Systems 3D is RenderWare big modification. Kapow engine relase games: Total Overdose: A Gunslinger's Tale in Mexico, Chili Con Carnage, Watchmen...
Microsoft XNA is a set of tools with a managed runtime environment provided by Microsoft that facilitates video game development and management. XNA attempts...
The Hedgehog Engine is capable of both CGI-level graphics and a break-necking speed, used in the 2008 title Sonic Unleashed and the 2011 title Sonic Generations...
Gamebryo is a flexible, cross-platform game development engine and toolset, optimized for current- and future-generation game development in any genre...
Ego Game Technology Engine (more commonly referred to as Ego Engine or EGO) is a video game engine developed by Codemasters. Ego is a modified version...
BitSquid Tech is a new high-end game engine, built from the ground up to focus on excellent multicore performance, cache friendly data layouts and advanced...
Unreal Engine 3 is a complete game development framework for next-generation consoles and DirectX9-equipped PCs, providing the vast array of core technologies...
The Cyclone Game Engine is a cross-platform 2D/3D game engine built upon MonoGame and the XNA Framework to help make it easier and save time creating...
RenderWare is a 3D API and graphics rendering engine used in computer games, Active Worlds, and some VRML browsers. RW is developed by Criterion Software...
CryENGINE®3 is the first PC, Playstation®3, and Xbox 360™ all-in-one game development solution that is Next-Gen ready with scalable computation and...
In development since 2011, Frostbite 3 is an improvement of Frostbite 2 and will debut with Battlefield 4 in 2013. It only supports DirectX 11 on PCs...
The SAGE engine is a game engine used by Westwood Studios and Electronic Arts for real-time strategy games.
EngineX is an engine, created by Eurocom and use in movie tie-in games (007 Legends, Ice Age 2: The Meltdown , Ice Age: Dawn of the Dinosaurs, Pirates...
The Dagor Engine is a 3D engine used mainly by Gaijin Entertainment for its own video games as it is a proprietary technology so far. The original version...
Infernal Engine is the most cross-platform capable, full-featured foundation for building video games. Built from a team of industry veterans at Terminal...
Designed and developed internally based on the PhyreEngine (trademark of Sony Computer Entertainment Europe). It has already led to the creation of Faery...
The FlatRedBall Engine is a 2.5D game engine focusing on ease of use and asset management. Development of the FlatRedBall engine began in early 2002...
The Fox Engine is a cross-platform game engine created by Kojima Productions. The development of the engine began after the completion of Metal Gear Solid...
PhyreEngine (also known as Phyre Engine) is a free to use, cross platform (Windows PC, PSP, Xbox 360, PS Vita and PS3) game engine from Sony Computer...
Frostbite is a next-generation FPS engine built from the ground up to power Battlefield: Bad Company and other upcoming games from DICE across all high-end...
Cortex is Giggle Horse Games's proprietary game development system. Cortex does everything a developer could possibly conceive of on a 2D or 2.5D game...
With our web-based visual editor, making HTML5 games and apps has never been so easy. Drag and drop objects, move, rotate and resize sprites, set up events...