Just before the release of Massive Update 1.0 and Combat Update 3.0 with new gameplay and engine improvements (Including the Showcase build) - Patch 0.2 has arrived, removing all major bugs and adding a number of changes.
Project: The Clone Wars Recreated Showcase Version Remastered - Build 1.0 - Patch 0.2
Just before the release of Massive Update 1.0 and Combat Update 3.0 with new gameplay and engine improvements (Including the Showcase build) - Patch 0.2 has arrived, removing all major bugs and adding a number of changes.
Patch 0.2 Notes and Fixes
Core Fixes:
- Fixed weapon numeration and all external data files causing missing weapon models
Gameplay:
Teth
- Added fast traveling when flying with jetpack to climb on the top of Palace
(Safe fast traveling distance to avoid being spotted by droids)
- Increased map objects (Boxes) to hide in more certain places
- Removed static Battle droids near hostage area and replaced by one droid scout
- Reduced detection level and better pathfinding intelligence (less battledroids stuck)
- Secret area correct message display - no longer causing detection bug
- "Go out loud" function unlocked, after completing the main objective, the weapon does not jam when eliminating the enemy silently
Gun Combat:
DC-15LE
Slightly Increased projectile drop range
Droid Rifles
Shots at close range deal maximum damage.
Characters
Delta Squad - Fixed unnatural body "bending" during short range combat and 360 sping bug
Spider Droid - Better collision and removed heavy gun spam
Major Issue Fix:
Full support for Windows 7 - the game does not crash to the desktop when clearing Cache and %%Temp%% files.
Installation:
Unpack Showcase Build - Patch 0.2.zip and Copy .pk3 file into Recreated_GL/Build folder
There is no need to install patch 0.1, all assets from patch 0.1 has been moved to 0.2
IMPORTANT:
Another rare problem may be the game freezing right at the start. To prevent this, make sure your version of Net Framework and C++ libraries are up to date.
Microsoft.com
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