Lusitania: Tomb Adventure is a 2D Top-Down Puzzle Videogame that takes place on an underground tomb in the year 138 BC.

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Character Design

News

Introduction

Hello Everyone! Here is a little look at our latest developments!

We worked throughout this week on the character concept we presented on the previous article and developed it, finding also multiple solutions throughout the process.

Character design

In the previous article we explained the ideas intended for the main character but here you have a quick mockup. Our main character's name is Gaius Tullius Maximus who is a distinguished general of the Roman Army known for his cleverness.

He is usually equipped with a gladius, a hand knife and a full set of armor
including a helmet.

Moodboard   RomanGeneral

Moodboard


ThumbnailsCharacter

Thumbnails


SketchesIArtboard1


SketchesIArtboard2


SketchesIArtboard3

Multiple Sketches


SketchesIIArtboard2

Main Values


DetailedSketchCharacter

Detailed Sketch


ColorStudiesCharacterIndieDB

Color Studies


Conclusion

These were the latest news on Tomb of Viriatus! We hope to bring you even more news next week!

Have a great day and week!


Devlog #6 Character Concepts and UI Flowchart

Devlog #6 Character Concepts and UI Flowchart

News

This week's progress on Tomb of Viriatus! First character designs and UI Flowchart!

Devlog #5 - User Interface Studies

Devlog #5 - User Interface Studies

News

This week we have User Interface Studies to show, this includes a Starting Menu concept as well as other off game screens!

Devlog #4 - Logo and Icon Studies

Devlog #4 - Logo and Icon Studies

News

This week we are showing you some Logo Concepts we've been working in.

Devlog #3 - Concept Art, Creative Process

Devlog #3 - Concept Art, Creative Process

News 1 comment

Today we have some updates regarding the game's concept art!

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