Outlawed Steel is a Beat ‘Em Up set in a post-apocalyptic industrial world, where the player is a bounty hunter making his way through hordes of punks. The game is heavily based on the player’s skills and reaction time as well as speed to give an input at the right timing. It will rely on parries and dodges to stay alive and attack in the windows of opportunity between the enemies attacks. The player needs to be focused most of if not all of the time.

Post news Report RSS #5 - Outlawed Steel - DevLog

Short article about the announcement and development of Outlawed Steel, more specifically, the showcase of some final concepts as well as some color studies.

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Hello Everyone!!


This is the fifth article for our game Outlawed Steel.

This week we will be showing some concepts and sketches of our environment, as well as some characters. These character sketches are final and the only thing that might change in the enviroment is color.


To start, the first area of the game, the saloon.

We will show you some color studies regarding this area.

SaloonC4

SaloonC1


Next, the second area of the game, an abandoned factory.

We will show you some color studies regarding this area.

FactoryC1

FactoryC2


And now, after the two final concepts of the 2 designated areas of our game, the two main characters:

Main

As mentioned in the previous article, this is McCoy, the main character controlled by the player. In the previous post we only showed the upper body, but now we have his full body as the final concept.


Boss 1

And finaly, this is Jim Runner. He is the last enemy the player will face, a huge 5ish meter tall robot that despite his enormous size is able to reach higher speeds than McCoy.

As the final boss, he will have multiple phases with different moves and skills.


Thank you for your attention.

Stay tuned for next week!

TTTLogoT

Toasty Toad Towers Studios


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