Post tutorial RSS UltraEdit CoD4 Environment

Loading the UltraEdit project for Call of Duty 4 syntax highlighting, along with other useful UE features for scripting in Call of Duty.

Posted by on - Basic Server Side Coding



Requirements


Start by downloading the CoD4 Developer Suite if you haven't, and extract the files into your Call of Duty 4 root directory.

You'll also need an installation of UltraEdit by IDM Computer Solutions, Inc.


Loading The CoD4 Project File


1. Start up UltraEdit
2. Go to 'Project' > 'Open Project / WorkSpace...'
3. Navigate to your Call of Duty 4 bin directory, and subfolder ultraedit
4. Select CoD4.prj

Syntax highlighting will automatically be enabled now whenever you have a GSC script open.


Viewing CoD4 File List


1. In UltraEdit, go to 'View' > 'Views/Lists' > 'File Tree List'

On the left side of UltraEdit you should now see a Project file tree from your root Call of Duty 4 directory with commonly used folders like mods / raw /map_source / fx /soundaliases / zone_source.


Viewing CoD4 Function List


1. In UltraEdit, go to 'View' > 'Views/Lists' > 'Function List'

On the rightside of UltraEdit you should now see a Function List tree. When you have a GSC script open, the list will populate will all functions inside the script. If functions take paramters, those will be listed as drop down items to view.

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.