Post tutorial RSS Static Mesh's from Blender to the UDK

In this tutorial we will learn how to make static meshs's in Blender then import them into the Unreal Development Kit.

Posted by on - Basic Mapping/Technical

In this tutorial I show you how to go from Blender 3d to the Unreal Development Kit. This tutorial only shows static mesh's however late on I will show you how to do skeletal mesh's.


Source Files(Blender ASE Plugin):
Katsbits.com

UDK:
Udk.com

Prerequisites:
Youtube.com
Youtube.com

Documentation:
None

Forum:
Apistudios.com

Special thanks to rijndersnathan's for the logo

Comments
Hitez
Hitez

you're awesome man thanks!

Reply Good karma Bad karma+2 votes
shakes76
shakes76

Thanks mate, great job. Can't wait for the Skeletal Mesh Tute for Blender. ;)

Reply Good karma Bad karma+3 votes
Follower46
Follower46

It seems the ASE Plugin link is broken :-(

[edit]
Here's the new link:
Katsbits.com

Reply Good karma Bad karma+2 votes
lug22
lug22

Muito Bomm! meus parabéns...
Very good...

Reply Good karma Bad karma+2 votes
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