Post tutorial RSS MC - Player's Guide - Medium BattleMechs

Medium BattleMechs Actually i'm recreating the tactical guide for mechcommander beginners and players. Since NoGutsNoGalaxy.net is lost - the only copy of information seems to be the one on my personal backup. I upload the information with some cosmetical redesign here on ModDB. This is Part III of the MechCommander/MC Player's Guide:

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017 BannerMCG BattleMechs


Medium BattleMechs

Sorted by weight


Hollander II (Inner-Sphere Mech)


007 HollanderA
007 HollanderW
007 HollanderJ

The Hollander II´s gauss rifle makes it an effective short-term light fire-support Mech.
The Hollander is designed around the massive Gauss Rifle, and it is its main weapon. This lightweight 'Mech is a fast-moving, long-range, direct-fire weapon platform, and can threat even assault 'Mechs. Its armor is very thin, however, and the short-range weapons are not able to withstand such attacks. This version weights 10 tons more than the standard Hollander.

hollander 1 Hollandermini

The A Variant has extra armor and no jump-jets.
The W Variant has extra weapons and no jump-jets.
The J Variant has jump-jets at the expense of armor and weapons.

  • Typa A Cost: 34.240
  • Type W Cost: 35.380
  • Type J Cost: 35.950
  • Weight: 45 tons
  • Speed: 24 m/s
  • Armor: A: Light ; W/J: Moderate

Type A/J Equipment: (25,5 tons Payload)

  • 1 Laser
  • 1 ST SR Missile Pack
  • 1 Gauss Rifle
  • 1 Sensor - Basic

Type W Equipment: (30 tons Payload)

  • 1 Laser
  • 1 Large PS Laser
  • 1 Gauss Rifle
  • 1 Sensor - Basic

Shadow Cat (Clan Mech)


008 Shadow CatA
008 Shadow CatW
008 Shadow CatJ

Technically a heavy scout, the Clan Shadow Cat is well armed and armored, and ideal for hazardous recon missions.
A Smoke Jaguar workhorse that can be employed as an heavy scout, patroller and long-range harrassment. All of its configurations employ only laser weapons, making it a very effective 'Mech for long operations.
Technically a heavy scout, the Shadow Cat is well armed and armoured—ideal for hazardous recon missions teamed with other light- or medium-class ’Mechs as part of a command Star. The Clan Nova Cat’s apparent response to the Wolf Clan’s Fenris ’Mech, it accelerates to top speed at an astonishing rate and was used to overwhelm the forward observation posts at Luthien as they relayed reports of oncoming enemy. Its default configuration leaves it vulnerable to indirect fire.

shadowcatanimated

The A Variant has extra armor and no jump-jets.
The W Variant has extra weapons and no jump-jets.
The J Variant has jump-jets at the expense of armor and weapons.

  • Typa A Cost: 39.650
  • Type W Cost: 42.000
  • Type J Cost: 40.870
  • Weight: 45 tons
  • Speed: 27 m/s
  • Armor: A: Moderate ; W/J: Light

Type A/J Equipment: (29 tons Payload)

  • 2 C ER Laser
  • 2 C Large PS Laser
  • 1 C Sensor - Basic

Type W Equipment: (36,5 tons Payload)

  • 1 C ER Laser
  • 3 C Large PS Laser
  • 1 C Sensor - Basic

Hunchback (Inner-Sphere Mech)


009 HunchbackA
009 HunchbackW
009 HunchbackJ

The Hunchback is renowned for its devastating short-range, street-fighting punch.
The Hunchback is designed for urban combat and its weapons reach at maximum the medium range. Though the Heavy AC can do large amount of damages, it has a very limited ammo supply.

hunchback

The A Variant has extra armor and no jump-jets.
The W Variant has extra weapons and no jump-jets.
The J Variant has jump-jets at the expense of armor and weapons.

  • Typa A Cost: 33.160
  • Type W Cost: 34.100
  • Type J Cost: 33.680
  • Weight: 50 tons
  • Speed: 18 m/s
  • Armor: Moderate

Type A/J Equipment: (28,5 tons Payload)

  • 2 Laser
  • 1 Heavy Autocannon
  • 1 Sensor - Basic

Type W Equipment: (33 tons Payload)

  • 1 Laser
  • 1 Heavy Autocannon
  • 1 Large Laser
  • 1 Sensor - Basic

Hunchback II-C (Clan Mech)


010 Hunchback IICA
010 Hunchback IICW
010 Hunchback IICJ

The Clan version of the Hunchback is a devastating close-attack Mech.
The only Clan 'Mech without Omni capabilities, the Hunchback IIC is a redesign of the venerable I.S. Hunchback; Clans over-exalted its short-range capabilities by using two Heavy Ultra ACs in its W config. Other variant are less effective, though they are still deadly at short ranges. The tactic to use against Hunchback IICs is to concentrate long-range fire on one 'Mech per time, destroying legs for jumping between targets without too much worry.

hunchback2chunchbackIIc

The A Variant has extra armor and no jump-jets.
The W Variant has extra weapons and no jump-jets.
The rare J Variant has jump-jets at the expense of armor and weapons.

  • Typa A Cost: 57.530
  • Type W Cost: 77.450
  • Type J Cost: 57.130
  • Weight: 50 tons
  • Speed: 18 m/s
  • Armor: A: Moderate ; W/J:Light


Type A/J Equipment: (35,5 tons Payload)

  • 1 C Heavy Flamer
  • 1 C Pulse Laser
  • 1 C Heavy Ultra Autocannon
  • 2 C ER Laser
  • 1 C Sensor - Basic

Type W Equipment: (45,5 tons Payload)

  • 1 C Heavy Flamer
  • 2 C Heavy Ultra Autocannon
  • 1 C ER Laser
  • 1 C Sensor - Basic

Bushwacker (Inner-Sphere Mech)


011 BushwackerA
011 BushwackerW
011 BushwackerJ

The IS Bushwacker is a fast, medium Mech with a versatile design that is well-armed and armored.
Built with flexibility in mind, the Bushwacker’s default weapons mix is quite lethal against Inner Sphere opponents, although comparable Clan weapon systems out-range the Bushwacker by up to 50%. A fast, maneuverable ’Mech with a versatile design, use Bushwackers with Autocannons to attack Clan units at close range through difficult terrain.

Bushwacker

The A Variant has extra armor and no jump-jets.
The W Variant has extra weapons and no jump-jets.
The J Variant has jump-jets at the expense of armor and weapons.

  • Typa A Cost: 34.680
  • Type W Cost: 33.260
  • Type J Cost: 35.950
  • Weight: 55 tons
  • Speed: 24 m/s
  • Armor: Moderate

Type A/J Equipment: (29,5 tons Payload)

  • 1 Laser
  • 1 SR Missile Pack
  • 1 LBX Autocannon
  • 2 LRM Rack
  • 1 Sensor - Basic

Type W Equipment: (33,5 tons Payload)

  • 2 Laser
  • 1 SR Missile Pack
  • 1 LBX Autocannon
  • 2 LRM Rack
  • 1 Sensor - Basic

Centurion (Inner-Sphere Mech)


012 CenturionA
012 CenturionW
012 CenturionJ

One of the more common Inner Sphere designs, the Centurion is a workhorse design suited for many roles.
The workhorse of the Federated Commonwelath, the Centurion is a medium BattleMech capable of performing various tasks. This particular version of the basic chassis supports additional 5 tons. The Centurion excels at medium-short ranges, where its AC (and its PPC in the W configuration) can deal substaintial damage to everyone. The W variant lacks short range weapons.

centurioncenturion 1

The A Variant has extra armor and no jump-jets.
The W Variant has extra weapons and no jump-jets.
The J Variant has jump-jets at the expense of armor and weapons.

  • Typa A Cost: 34.090
  • Type W Cost: 36.390
  • Type J Cost: 34.610
  • Weight: 55 tons
  • Speed: 18 m/s
  • Armor: Moderate

Type A/J Equipment: (26 tons Payload)

  • 2 Laser
  • 1 Autocannon
  • 2 LRM Rack
  • 1 Sensor - Basic

Type W Equipment: (31,5 tons Payload)

  • 1 PPC
  • 1 Autocannon
  • 2 LRM Rack
  • 1 Sensor - Basic

Vulture (Clan Mech)


013 VultureA
013 VultureW
013 VultureJ

The Vulture serves as a fire-support Mech, and its appearance often means LRMs are not far behind.
The Vulture is a fire-support 'Mech. Its 8 LRM Racks allow it to fire a barrage of LRMs from behind walls and trees; twin Large Pulse Lasers ensure coverage of medium ranges, but the A and J variants lack short range weapons. The W variant features 2 Pulse Lasers and switch to ER Large Lasers, partially eliminating this drawback. Vultures will continue to fire with everything they have while retreating. The best tactic with this 'Mech is to close enough to silence its LRM launchers, and blast it away with Heavy AC shots.

GreyVulturenewvulture

The A Variant has extra armor and no jump-jets.
The W Variant has extra weapons and no jump-jets.
The J Variant has jump-jets at the expense of armor and weapons.

  • Typa A Cost: 56.910
  • Type W Cost: 61.870
  • Type J Cost: 62.610
  • Weight: 60 tons
  • Speed: 24 m/s
  • Armor: Moderate

Type A/J Equipment: (46 tons Payload)

  • 2 C Large PS Laser
  • 8 C LRM Missile Rack
  • 1 C Sensor - Basic

Type W Equipment: (52 tons Payload)

  • 2 C Pulse Laser
  • 2 C Large PS Laser
  • 8 C LRM Missile Rack
  • 1 C Sensor - Basic

(c) by RizZen (2018) - overhauled (2020) - contains quotes from Briareos Kerensky, (2005)

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